Obsidian Entertainment’s latest action RPG The Outer Worlds takes players to the edge of space. Co-directors Leonard Boyarsky and Tim Cain reveal their thoughts about fan expectations and more in this video interview.
Tagged: Obsidian Entertainment
Some games can get new content for years, but very rarely does a single-player game receive a combat overhaul. However, that’s exactly what’s happening to Pillars of Eternity II.
Those worried that Obsidian Entertianment’s recent acquisition by Microsoft will affect Pillars of Eternity II’s console release need not fret. The game is still set to arrive on PS4, Xbox One, and Switch in 2019.
This week was a busy one in terms of DLC releases. New expansion content for Shadows: Awakening, Pillars of Eternity II, and Ni no Kuni II is available now.
Obsidian Entertainment announced its latest title at The Game Awards, which is being published by Take-Two subsidiary Private Division. The Outer Worlds sees Fallout creators Tim Cain and Leonard Boyarsky team up again, this time for a first-person sci-fi RPG.
After over 77,000 Kickstarter backers contributed to Obsidian’s campaign, a new title named Pillars of Eternity came to pass. We have quite a bit to say about this title that deliberately evokes the PC RPGs of a now-bygone era.
The final piece of paid post-game content will be arriving soon for Pillars of Eternity II. This time around players will be delving into a sleeping god to prevent a cataclysm.
Since The Fractured but Whole ended up on the Switch its no surprise that its predecessor is going to as well. What’s more surprising is the game will be available on the console very soon.
With the Beast of Winter taken care of, it’s time for the crew of Deadfire to make its way to the arena. Fans of Pillars of Eternity’s combat will be getting just what they’re looking for with the game’s next DLC.
Many have traversed the Deadfire Archipelago seeking adventure and riches but now Obsidian is inviting players to the south in order to meet a peculiar cult. Who, or what, is the Beast of Winter and what will the first expansion for the game bring?
Two years on since the Fig campaign launched Pillars of Eternity II into full production, the title has finally found its home on PC and Mac. Finally, the pirate’s life will be for many.
With less than two weeks until players return to the world of Pillars of Eternity, announcements are being made for the post-launch content of the sequel. Here’s to hoping people like mysterious islands.
It’s not every day a company can wrangle together an all-star voice cast for its game, but Obsidian has managed just that. The cast of Critical Role is getting more critically involved with the Pillars of Eternity sequel.
Time is growing short before the god Eothas awakens and leaves a path of destruction to Deadfire. For that reason, there’s a new trailer to give a look at just what RPGamers can do while they are there.
As sequels try to differentiate themselves from their predecessors, there are a number of ways games try to stand out. Not nearly enough them add piracy as a spice.
Land ho? Maybe so, but the Deadfire Archipelago may be a little further away than initially anticipated. Maybe a whole month more.
Pillars of Eternity eventually found its way to consoles, so its nice to know that the sequel is returning there. Better yet, it will arrive in a much more timely fashion.
It was originally available just to those who pre-ordered its sequel last year. However, South Park: The Stick of Truth is now getting a standalone release on the latest generation of consoles.
It’s not been very long since THQ Nordic was revealed to be handling distribution of Pillars of Eternity II’s physical edition. Now Obsidian Entertianment has announced a release date for both the physical and digital editions of the game.
A minor update for the Kickstarted sequel confirms that physical editions of the game will be produced when the game finally releases. Though in this case it seems the news is more a reveal of who is doing the producing.