Category: Features

No Shame in Quitting a Game

When level grinding in an RPG grinds players to the ground, they shouldn’t beat themselves up for feeling beat down. Players should know it’s okay to not finish a game and that the five-hour rule can help start one that may otherwise seem risky.

Editorial à la Carte: Sushi Striker

Life is like a package of supermarket sushi. You might know what you’d like to get, but there will always be that one item in the corner of the box that you just don’t like. Will it be eel? Fish eggs? Eggplant? When the right ingredients come together, most anything is possible, even if we don’t have to like the results.

Get in the Car, Loser! Interview

Hot girl summer may be over, but rowdy road trip fall is hot on its heels. Get in the Car, Loser! rips down the eternal highway with a story of queer friendship and punching the Machine Devil in his stupid face. We talk to Love Conquers All Games’ Christine Love about inspiration, fashion, and the rules of the road.