Welcome to Backloggin’ the Year, a feature that discusses the challenges and excitement that comes with working through your backlog. In this quarterly feature, Sam Wachter goes on a journey to pare down her gaming backlog. Although with 150+ games and working a full-time job, we’ll see how that goes.
Dragon Quest released on May 27, 1986, for the NES. Sam Wachter, however, never played it. Read through Sam’s experience of what it was like to go back to a thirty-three year old game and play it for the first time.
The role-playing genre has come a long way in the past thirty years, and yet it’s always interesting to look back at games of yore and see what they did right, what they did wrong, and what they could have done better. Today we look at the first Mana game, Final Fantasy Adventure.
With Trails of Cold Steel III releasing on PC and Switch this Spring, we talked with Ruud van de Moosdijk and Peter “Durante” Thoman about the creation those ports. We delve deeply into Peter’s obsession with variable penumbra shadows, and Ruud’s fondness for textured triangles.
The iconic Final Fantasy V baddie may behave like a Saturday morning cartoon villain, but that doesn’t mean he should be named like one. Here’s a case for and the history behind a cooler and more appropriate name.
Whatcha Playing is back to round up the games the staff played in January and February. Pokémon, Trails games, Mass Effect, and World of Warcraft were among the many vying for staff gaming time over the last couple of months.
After a mixed reception in Japan, Netflix brings Dragon Quest: Your Story to the West. Matt Masem and Elmon Dean Todd give an in-depth review to see if it fares better internationally.
While it’s a bit later than usual, the RPGamer staff have decided to check in on last year’s resolutions. Did they make their 2019 goals? Let’s see what the staff have in store for 2020.
2019 is in the books after giving us another year full to the brim with top-quality RPGs. After taking a few weeks to assess everything and tally up the votes, the RPGamer staff is ready to share our Best of 2019 Awards. Please enjoy.
Woop woop! Explicit alert! This get a bit unclean as we try to figure out our Game of the Year picks for 2019. We find out just what you can get done with slave labor. We learn the true martial power of haircuts. And we finally realize Anna Marie shouldn’t be allowed to keep animals.
Mark McLaughlin once believed Dragon Warrior IV to be his favorite game in the series. Things change, however, and so do people.
In the waning days of 2019, Netflix released the first season of The Witcher for audiences to stream to their heart’s content. Some were divided on how well the show adapted the world and characters from the books and games. Here’s our take.
Erik van Asselt feels excited for the future of Pokémon Sword and Shield and wonders if this is only the start. What if the franchise became a Game as a Service?
Around the middle of last summer, I wrote an impression for an upcoming release, and it was the hardest thing not to damn the game...
Whatcha Playing is back after a holiday-related delay to round up the games the staff played in November and December. Pokémon, Heroland, AI: The Somnium Files, and Trails of Cold Steel II were among the many vying for staff gaming time over the holidays.
As a prelude to our annual awards, which as usual should hit at the end of January, the RPGamer staff picked out many of the upcoming titles that they are most looking forward to. We hope you enjoy reading about our most anticipated games, and please let us know which ones you are most excited for.
Square Enix posted an interview with two of the team members behind the SaGa series, illustrator Tomomi Kobayashi and composer Kenji Ito. The interview covers the pair’s work on the series, particularly the recently-released Romancing SaGa 3 and the upcoming SaGa Scarlet Grace: Ambitions.
Whatcha Playing is back a bit belatedly to round up the games the staff played in October. Monster Hunter World: Iceborne, Mistover, and Trails of Cold Steel III were among the many vying for staff gaming time.
The Vale, Falling Squirrel’s first title, is a non-visual game with a blind protagonist. RPGamer’s Zach Welhouse sat down with Falling Squirrel’s Dave Evans and Jamie Roboz to try the demo and learn more.
Beamdog brought some classic D&D RPGs to consoles this month, with Neverwinter Nights following later in 2019, and we were about to chat about the releases. Johnathan Stringer talked with Beamdog co-owners Cameron Tofer and Trent Oster, and PR and Marketing Lead Sarah Dawson about the releases.