Anna Marie is back with her third Backloggin’ report. It’s another month focused on newer releases, but at least the backlog hasn’t grown.
While briefly sidelined in March, Paul is back to discuss his RPG and other adventures during the months of February and March. Is his backlog actually shrinking?
When considering new battle systems, it’s safe to say that finding a good one is comforting. But finding a great battle system requires bravely leaving one’s comfortable starting town and venturing on a heroic quest into the unknown.
Sam has been playing a lot of games from her backlog while trying not to buy too many new ones. Has she been succeeding on the challenges she set for herself? Let’s see how she did during the first three months of 2021.
For his first Backloggin’ update, Pascal feels the humiliation of being defeated by a buffed backlog boss. It’s not called ‘Backlog Boondoggle’ for nothing, folks.
Anna Marie is back for a second month, but she had less success in bustin’ her backlog in February than in January. Some really great games came out this month, so it’s a little understandable.
A modern Japanese office building is being haunted by ghostly apparitions each night. After falling asleep at his desk, Jun Tsukimiya awakes to find himself locked in for the night just as the haunting begins anew.
Paul Shkreli takes a look back on the first month of his year-long quest to pound through his backlog of games. Come take a look at this ’90s selection of games.
Anna Marie looks back at the first month of the year, what games were wrapped up, and what’s coming in the future. Spoilers: there’s probably going to be a lot less backloggin’ in February.
In a tough year for many, video games helped provide plenty of much-needed solace, enjoyment, and heart. After taking our usual few weeks to fully digest the past year’s releases, RPGamer is proud to present our Best of 2020 awards.
What started as a humble feature running solo has now blossomed into a foursome of RPGamer staff each trying to blast their own backlog. In this introductory post, you can learn a little more about this year’s backloggin’ crew, their backlog, and how each will be tackling their pile of games.
Need to figure out where to ease into Ys? This guide has you covered, laying out the series in its entirety and a trio of starting games to tackle.
Not sure where to start tackling a massive backlog? Here’s six tips that have worked for one of our site owners to help increase the number of games she’s finishing every year.
As a prelude to our annual awards, which as usual should hit at the end of January, the RPGamer staff picked out many of the upcoming titles that they are most looking forward to. We hope you enjoy reading about our most anticipated games, and please let us know which ones you are most excited for.
Sam Wachter is back with her final backloggin’ update. Find out how many games she completed, and her final thoughts.
Song of Horror is a spooky slow-burn thriller with a decidedly old-school feel to it. But is it able to create a beautiful melody in spite of the terror, or is it all just loud wailing in the dark?
We play games for their story, graphics, and music, but what games do we play when we need a pick-me-up? Erik, Ryan, William, Zack, Cassandra, and Andy each picked a game that made them feel good and wrote about it.
In addition to checking out a PC build for Atelier Ryza 2, RPGamer was also given the opportunity to interview Producer Junzo Hosoi. We discussed what new things the game brings to the series.
After a nine-year run, the Nintendo 3DS finally ceased production this year. We look back at some of our favorite RPGs released on the handheld and invite readers to share theirs.
RPGamer had the chance to interview Sega Localization Producer Scott Strichart. The discussion covered his work on the Yakuza series and the localization for the upcoming Yakuza: Like a Dragon.