Unforetold: Witchstone Interview
Unforetold: Witchstone is currently available on Early Access. RPGamer was able to interview creative director Malik Boukhira of Spearhead Games to about the game’s setting and NPC Influence system.
Unforetold: Witchstone is currently available on Early Access. RPGamer was able to interview creative director Malik Boukhira of Spearhead Games to about the game’s setting and NPC Influence system.
2023 wasn’t necessarily plain sailing for the industry, but there’s no denying it was another year packed with stellar RPGs. After taking our usual time to digest the past year’s releases, RPGamer is proud to present our Best of 2023 awards.
New Year, new games to play! The RPGamer staff have put their resolutions out into the ether. Let’s wish them success in their 2024 goals.
We enter another year stacked full of exciting upcoming releases. The RPGamer staff picked out some of the highlights they are looking forward to in 2024.
It’s time to wrap up the last chunk of games Sam played for Backloggin’ the Year. Check out if she completed her personal challenges and which games for the Fall months were her favourites.
With the holiday season in full swing and 2023 nearing a close, the RPGamer staff took some time out of their full backlogs to share their Top 3 Personal favourite RPGs of the year. Do you agree with anyone’s favourites?
MMORPG New World received its first full expansion last month. RPGamer was able to talk to Game Director Scot Lane about the reception to Rise of the Angry Earth and some of the ideas and goals behind it.
A year after its release, RPGamer takes a look back at one of 2022’s overlooked titles. Harvestella is much more than a farming sim, thanks in large part to the game’s ambitious and excellently executed story.
The Shin Megami Tensei series has come a long way from being straight first person dungeon crawlers. Join RPGamer as we help you figure out Where to Start with this long-running series.
Summer has come and gone, but video games were still played and enjoyed. Let’s see what Sam knocked out of her backlog from July to the end of September.
The latest action RPG from Koei Tecmo’s Omega Force studio offers a new tale in the Fate franchise. Ahead of the game’s release later this month, RPGamer was able to put some questions to game director Ryota Matsushita about some of the ideas and challenges for the game.
A good dingus is sweet, yet spacey. Loveable but crazy. Sincere, yet clueless. RPGamer shares a few of their favourite space cases, and we’d love to know who are some of your favourites in the comments below.
Side adventures are a staple of RPGs. The RPGamer staff share some of their most memorable side quests, and we hope you’ll share some of yours in the comments.
Sidequests can serve many different functions in RPGs. In this editorial, we look at how Final Fantasy XVI and Xenoblade Chronicles 3’s offerings keep the worldbuilding going while the main plot charges on ahead.
We have come to the end of everyone’s favorite monthly gameathon, #JRPGJuly. Let’s see how folks finished out the month and if they were successful in completing their game of choice.
RPGamer’s Sarah McGarr gave her report after the first day of the Final Fantasy Fan Fest wrapped up. She saw a lot, experienced a lot, and participated a lot, while Soken played a Otamatone.
#JRPGJuly has reached week 3. Let’s see how things are going for the RPGamer staff.
#JRPGJuly is halfway home. Let’s see how much progress the RPGamer staff is making with their chosen games.
A broken arm allowed for some solid gaming time throughout the months of April to June. How many games did Sam knock out of her backlog? Read and find out!
The first week of #JRPGJuly is in the books. Let’s see how things are starting out for the RPGamer staff with their chosen games.
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