Category: Features

Disgaea Mayhem Interview

Disgaea Mayhem Interview

Disgaea Mayhem is set to put an action RPG spin on the Disgaea franchise later this month. RPGamer was given the opportunity to put some questions to Nippon Ichi Software about the game and its translation of the series to a new sub-genre.

Stellar Blade: How to Beat Tachy

Stellar Blade: How to Beat Tachy

The recent announcement of Stellar Blade: Blood Rain is likely to draw a new set of players to the original Stellar Blade. One particular boss in the game will be a stumbling block for many players, so here is a guide how to defeat them.

Taking Pride in RPGs, Part 2: Being Who You Want to Be

Taking Pride in RPGs, Part 2: Being Who You Want to Be

This one is for all the queer, the out-of-place, the folks who make an active choice as to what fits them, rather than them fitting in with the vague and volatile social construct that is gender presentation. There’s a lot to cover and not nearly enough space, but we’re going to take it in a spectrum here.

Stardust: Wish of Witch Interview

Stardust: Wish of Witch Interview

Tactical RPGs have been hit with an infusion of Anime art styling, colourful characters, and a card cooldown combat system. Join RPGamer as we ask Hong Jong Hyun the Producer and Studio Head of Kniv Studio more about their debut title Stardust: Wish of Witch.

Grounded 2 Interview

Grounded 2 Interview

Obsidian Entertainment was at Summer Game Fest Play Days to give an early look at some of Grounded 2’s newest content. RPGamer was able to sit down and talk with Director Chris Parker about Grounded 2’s development process and impending updates.

007 First Light Interview

007 First Light Interview

To celebrate the launch of 007 First Light, IO Interactive held a special IOI Access event in Los Angeles at The Hollywood Roosevelt Hotel. RPGamer was able to ask IO Interactive’s Chief Development Officer, Véronique Lallier, some questions about the game and its development.

Aion 2 Interview

Aion 2 Interview

At Summer Game Fest Play Days, NC held a behind-closed-door, hands-off presentation for MMORPG Aion 2. RPGamer was able to sit down with some NC team members and ask some questions about the game ahead of its upcoming international release.

The Elder Scrolls Online Interview

The Elder Scrolls Online Interview

Bethesda was at Summer Game Fest Play Days this year to discuss The Elder Scrolls Online. RPGamer was able to ask Director Nick Giacomini and Associate Design Director Jason Barnes some questions about the game, its transition to a seasonal model, and upcoming content for the game’s Season One.

Fallout 76 Interview

Fallout 76 Interview

Bethesda was at Summer Game Fest Play Days this year to discuss Fallout 76. RPGamer was able to ask Creative Director Jon Rush and Production Director Bill LaCoste some questions about Fallout 76’s recently-released Infestations update and the game in general.