A long-running series in Japan has only made occasional trips across the Pacific, but we managed to play some of all the ones that did. Here’s a discussion on the sizable Summon Night lineage.
Category: RPG Backtrack
Founded as a subsidiary of Idea Factory, the Compile Heart company has been aiding and abetting a deluge of games over the years. These titles...
Atlus would not be rushed into making a fifth main Persona game. Now that it’s finally been out long enough to warrant a Backtrack, plenty...
The Legend of Zelda in recent years has produced a couple of nonlinear adventures for the 3DS and Switch. Breath of the Wild, in particular, produced some disparate thoughts for the benefit of our listeners.
A quick glance at the Yo-kai Watch games might superficially indicate nothing more than another portable monster collection title, but there’s quite a bit more to distinguish them. Going into what makes this series distinct requires quite a few puns to be mentioned.
Let us return to the earlier days of the Kingdom Hearts series. This episode contains an attempt to disseminate the pertinent points of Chain of Memories and Kingdom Hearts II.
In recent years the release of new entries in the Dragon Quest series hasn’t been very frequent. Dragon Quest VIII and Dragon Quest IX have nevertheless been around long enough to warrant a Backtrack, and here it is.
It was a time when relatively few RPGs crossed the Pacific, and not all of those that did were memorable. For our 200th episode, talking about the most operatic Final Fantasy on the Super Nintendo just seemed like a great idea — and it was.
Nintendo keeps putting Mario into the RPG realm, so it’s time to catch up with the 3DS installments that aren’t remakes. It’s also time to reflect a bit on the very first time Mario entered an RPG.
A little title about exploring a large swathe of the galaxy, originally released on the PC and later on the Genesis, hasn’t seen a new installment in decades but still inspires fond memories. This is the story of Starflight and its sequel.
After over 77,000 Kickstarter backers contributed to Obsidian’s campaign, a new title named Pillars of Eternity came to pass. We have quite a bit to say about this title that deliberately evokes the PC RPGs of a now-bygone era.
The 3DS saw some later Etrian Odyssey games that changed the core principles a bit. Two of them added significant narratives, and another mixed in...
Developers were once consumed by the need to push technological prowess as much as possible, but in recent years a smorgasbord of titles that evoke earlier generations has been created. We here tackle a hefty helping of this sort of RPG, using a lineup that varies wildly in style and quality.
Just when it seemed safe to talk about the seventh Dragon Quest, it was remade for the 3DS. Now that a little time has passed and the official Backtrack Statute of Limitations has expired, we can discuss this sizable title.
The time has come to delve further into the twisty world of Pokémon in its fifth and sixth generations. Unexpectedly, since he never played a game in the series, we also pay tribute to Macstorm with this episode.
The Saturn received a number of exclusive titles that have yet to be ported elsewhere, and among them were several Working Designs gems. One that...
Three-dimensional visuals are used by most developers now. Vanillaware is an important exception to that trend, and its Dragon’s Crown, Odin Sphere and Muramasa demonstrate just how nice two-dimensional things can look.
Arc Rise Fantasia is a game that received something of a bad deal when it was localized, and even now hasn’t been experienced by many. ...
Previous Fire Emblem titles were self-contained, but Fates is a different experience in its structure. Nintendo and Intelligent Systems made some interesting decisions here, and we delve into them at length.
Once upon a time we managed to sustain an episode of the Backtrack that talked about Disgaea for an astoundingly long time. Even more games...