Category: Editorials

No Shame in Quitting a Game

When level grinding in an RPG grinds players to the ground, they shouldn’t beat themselves up for feeling beat down. Players should know it’s okay to not finish a game and that the five-hour rule can help start one that may otherwise seem risky.

Editorial à la Carte: Sushi Striker

Life is like a package of supermarket sushi. You might know what you’d like to get, but there will always be that one item in the corner of the box that you just don’t like. Will it be eel? Fish eggs? Eggplant? When the right ingredients come together, most anything is possible, even if we don’t have to like the results.

The Quest for the Best Battle System

When considering new battle systems, it’s safe to say that finding a good one is comforting. But finding a great battle system requires bravely leaving one’s comfortable starting town and venturing on a heroic quest into the unknown.