Category: Editorials

A screenshot from the game SOMA. A dark industrial room with equipment hanging on the walls. There are unknown stains on the floor. The subtitle reads: "Simon: What the hell is this place? How did I get here?"

You Are (Not) Safe Here

The horror game SOMA implemented something unusual in its genre: Safe Mode, in which the monsters will never kill the player. The paradox is that Safe Mode can potentially make the game scarier.

Featured image for an editorial about video game movies.

RPGs at the Movies

Movies based on video games have had a mixed history. In the first of a planned series, we take a look at three RPG-based movies, understanding why they do or don’t work, and the impacts on future video game adaptations.