RPGamer https://rpgamer.com "Any tree can drop an apple. I'll drop the freaking moon!" Tue, 23 Oct 2018 02:25:51 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.8 https://rpgamer.com/wp-content/uploads/2017/10/cropped-rpgamer_shield-150x150.png RPGamer https://rpgamer.com 32 32 Guitar Collections FINAL FANTASY IV Giveaway https://rpgamer.com/2018/10/guitar-collections-final-fantasy-iv-giveaway/ https://rpgamer.com/2018/10/guitar-collections-final-fantasy-iv-giveaway/#respond Mon, 22 Oct 2018 16:01:08 +0000 https://rpgamer.com/?p=35147 Following our Majula Frontier soundtrack giveaway last week, RPGamer has once teamed up with Scarlet Moon Records to give away four digital copies (redeemable on Bandcamp) of William Carlos Reyes’ Guitar Collections FINAL FANTASY IV, an album featuring twelve classical guitar arrangements of tracks from the classic RPG Final Fantasy IV, to lucky readers. The contest will run up until 11:59pm EST on Sunday, October 28, 2018, after which the winners will be selected and contacted.

To enter the contest, all you need to do is login to the Gleam widget below to follow RPGamer on Twitter and Twitch as well as to visit our Facebook page and the soundtrack’s Bandcamp page, where the soundtrack can be purchased by those who unfortunately do not win the giveaway. The terms and conditions can be found on the Gleam widget below and only entries registered through Gleam will be eligible to win. Best of luck to you and enjoy the giveaway. Please note that if you do win, you will need to respond to the follow-up contact to be able to receive the prize.

RPGamer would like to thank Scarlet Moon Records for providing the opportunity for the giveaway and wish luck to all those who enter.

 

Guitar Collections FINAL FANTASY IV Giveaway

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Mutant Year Zero Developers Provide Overview https://rpgamer.com/2018/10/mutant-year-zero-developers-provide-overview/ https://rpgamer.com/2018/10/mutant-year-zero-developers-provide-overview/#respond Mon, 22 Oct 2018 15:08:58 +0000 https://rpgamer.com/?p=35154 Funcom has released a new video for its upcoming title Mutant Year Zero: Road to Eden. The four-minute video, viewable below, features director Lee Varley and co-director David Skarin from development studio The Bearded Ladies, who give an overview of the game and some of the ideas behind it.

Mutant Year Zero: Road to Eden combines tactical turn-based combat with real-time exploration and stealth. Its story follows anthropomorphic animals as they hope to survive in a post-apocalyptic version of Sweden following the fall of human civilisation. The game is planned for release on PC, PlayStation 4, and Xbox One on December 4, 2018.

 

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Dark Souls Now Available on Switch https://rpgamer.com/2018/10/dark-souls-now-available-on-switch/ https://rpgamer.com/2018/10/dark-souls-now-available-on-switch/#respond Mon, 22 Oct 2018 15:08:54 +0000 https://rpgamer.com/?p=35156 Following its delay earlier the year, Dark Souls Remastered is now available on Nintendo Switch. The release of the game is accompanied by the launch of the Solaire of Astora Amiibo, which provides an early unlock for the “Praise the Sun” gesture when used with the game.

Dark Souls Remastered is a port of the 2011 title and was previously released for PC, PlayStation 4, and Xbox One earlier this year. The Switch version will run at thirty frames per second, 720p in handheld mode and 1080p in docked mode, and will feature multiplayer for up to four players in handheld mode and up to six docked.

 

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Adventure Corner: 428: Shibuya Scramble https://rpgamer.com/2018/10/adventure-corner-428-shibuya-scramble/ https://rpgamer.com/2018/10/adventure-corner-428-shibuya-scramble/#respond Mon, 22 Oct 2018 13:47:27 +0000 https://rpgamer.com/?p=35043 Welcome to Adventure Corner, a column where members of the RPGamer staff can give their thoughts, impressions, and pseudo-reviews for various adventure titles that don’t come under our usual coverage. Adventure Corner is aimed at delivering opinions on a wide range of titles including visual novels, point-and-click adventures, investigative mysteries, and so forth.

In this installment, Joshua Carpenter plays 428: Shibuya Scramble, a visual novel that bounces between five different characters and wins him over with a delightfully droll sense of humor. Sometimes Famitsu hype is justified.


428: Shibuya Scramble

Platform: PC (also on PS4)
Release Date: 09.04.2018
Publisher: Spike Chunsoft
Developer: Spike Chunsoft, Abstraction Games

 

There are lots of games that are highly regarded but miss out on a western localization for one reason or another. The newest release from Spike Chunsoft, 428: Shibuya Scramble, appeared like it would be one of these. A “sound novel” that incorporates limited clips of video into its storytelling was originally released on the Nintendo Wii and garnered some attention by receiving a perfect 40/40 review in Famitsu. Despite the critical acclaim, it was launched in an era when games like Xenoblade Chronicles were struggling to get localized; a console exclusive visual novel never stood a chance. That’s why it came as a surprise when Spike Chunsoft announced it would finally get an English localization and launch on the PlayStation 4 and PC (via Steam). After taking nearly a decade to make it west, Shibuya Scramble has proven more than worth the wait.

The first thing that stands out about 428: Shibuya Scramble is its look. Rather than use illustrations to express its narrative, like virtually all other visual novels, 428 uses photographs of actors to supplement the story. The images are set upon the backdrop of one of Tokyo’s most vibrant neighborhoods and the locale plays a prominent role. The game does an incredible job of telling the story and fleshing out characters simply through the use of images. It’s truly an embodiment of the cliché “a picture is worth a thousand words.” These are mostly exaggerated characters and the actors playing them manage to bring them to life one still image at a time.

 

 

428: Shibuya Scramble involves the kidnapping of the daughter of a brilliant virologist. Her twin sister, Hitomi, is ordered to exchange the ransom in front of the Hachiko statue in Shibuya. While the police are ready to nab their man, a number of similarly-dressed foreigners show up and start passing off the attaché case with the ransom between them. In a scene reminiscent of The Thomas Crown Affair, while the police are busy chasing all the different members of the kidnapping conspiracy, they lose track of Hitomi. The player now follows the different paths of five different characters — Minorikawa, a reporter; Achi, the former local delinquent with a heart of gold; Kano, a police detective; Osawa, the father of the kidnapped girl; and Tama, a young woman suffering from amnesia who’s trapped in a cat mascot costume — bouncing between the characters’ timelines trying to solve the kidnapping and discover the greater mystery behind it.

The characters in 428 are incredibly entertaining to interact with and all of them have interesting and fun stories. Minorikawa’s route is especially entertaining as his hot-headedness, determination, and penchant for a pointing gesture reminiscent of a certain famous video game attorney make his screen time a delight. Moving beyond the main cast, many of the NPCs are a hoot to spend time with as well, especially Yanagishita whose endless supply of get-rich-quick schemes never fails to delight. He’s a walking internet meme machine and I love him.

 

  

 

The story plays out in an initially familiar visual novel progression, with walls of text occasionally interrupted by choices. However, because there are five different stories to follow, the game keeps players bouncing between characters by locking progress behind “keep out” signs until a point is reached with another character that allows the player to get through those roadblocks. Progress is also locked by numerous bad endings. These are sometimes dark, but often quite silly, such as an experimental version of a mascot suit malfunctioning and accidentally transporting characters to another dimension.

These bad ends are remedied by making a different choice, sometimes by that particular character, but other times a different character has to make a choice that prevents the bad ending from happening. These choices aren’t always obvious. For example, the detective choosing to catch a suspect leads to a bad ending as a result of him spending the rest of the day interrogating the suspect instead of following other leads. The system is reminiscent bouncing between timelines in Radiant Historia and, much like that game, there is an overall timeline view showing all the different points that can be jumped to where important decisions can be made. Each time a bad ending is reached, the game is generous in giving tips on what choices might have avoided that fate.

 

The timeline makes it easier to figure out where to jump to.

 

The game’s tip system is a key feature within the game. Occasionally words will be highlighted that can be selected for more information. Sometimes these will be a straightforward definition of terms, but often these are opportunities for interjecting background information and humor. These might include an explanation that “Yakuza bondage” simply refers to a person being held by the Yakuza and nothing more adult-oriented or that, despite her demure appearance, the waitress chewing out Minorikawa for smoking in a café spends her nights getting paid by men to yell at them. This sort of odd yet subtle humor is pervasive in 428.

I imagine that most western players will be unclear what makes a sound novel distinct in the visual novel genre. While visual novels usually have a soundtrack and often incorporate voice acting, 428 focuses heavily on sound effects and matching the music closely to the scenes. Tense moments are punctuated by rhythmic beats that could be pulled from a Hollywood thriller. Sometimes it’s more simple, with the sound of Minorikawa pounding on his keyboard against the din of a busy café. While there is no voice acting in the game, the expert use of music and effects help pull players into the experience.

 

  

 

There are a few flaws in this otherwise amazing visual novel. Despite having five different characters to follow, each with numerous choices to make in the hour-long chapters that the game is divided into, the story doesn’t branch much so it can feel as if one is stumbling toward the sole correct path rather than forging a unique experience. Also, parts of the late game combination of decisions required to reach the end are unclear and the game chooses this time to pull back on giving hints.

But those are really small gripes in what is otherwise an incredibly fun experience. Suffice to say that I’ve enjoyed every moment I’ve spent with 428: Shibuya Scramble. The characters are fun and interesting and I love the way individual narratives wove together into the whole. While it begins with some silly, lighthearted beats, the narrative builds to the point where the fate of Shibuya hangs on the decisions the player makes. I’m convinced that 428 is the best visual novel I’ve ever played. Joshua Carpenter

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Kingdom Hearts III Screenshots Show Twilight Town, Olympus https://rpgamer.com/2018/10/kingdom-hearts-iii-screenshots-show-twilight-town-olympus/ https://rpgamer.com/2018/10/kingdom-hearts-iii-screenshots-show-twilight-town-olympus/#respond Sun, 21 Oct 2018 15:23:35 +0000 https://rpgamer.com/?p=35099 Square Enix has released a new batch of screenshots for the upcoming Kingdom Hearts III. The screenshots are split into two groups, each focuses on a different world in the game: the first features Twilight Town and the characters Hayner, Pence, and Olette, while the second primarily features the characters and setting of Olympus from Hercules.

Originally announced in 2013, Kingdom Hearts III is the third mainline game in the Kingdom Hearts series and once again follows Sora, Donald Duck, and Goofy as they travel to various worlds from Disney franchises. Kingdom Hearts III is set to be released worldwide on January 29, 2019, for PlayStation 4 and Xbox One.

 

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Sacred Earth – Promise Releasing for PC This Week https://rpgamer.com/2018/10/sacred-earth-promise-releasing-for-pc-this-week/ https://rpgamer.com/2018/10/sacred-earth-promise-releasing-for-pc-this-week/#respond Sun, 21 Oct 2018 15:23:28 +0000 https://rpgamer.com/?p=35114 Sacred Star Team has announced that its visual novel-RPG hybrid Sacred Earth – Promise will release this week for PC. The game will be released on October 24, 2018, via Steam and itch.io. A demo is currently available to download via itch.io.

Developed by MirageV using RPG Maker VX Ace, Sacred Earth – Promise is stated to be a four-to-six-hour experience with three playable characters and multiple difficulty modes. There are two ways to explore dungeons in the game: traditional tileset-based maps, and boardgame-esque map symbols.

 

 

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Immortal Darkness: Curse of the Pale King Out Now on PC https://rpgamer.com/2018/10/immortal-darkness-curse-of-the-pale-king-out-now-on-pc/ https://rpgamer.com/2018/10/immortal-darkness-curse-of-the-pale-king-out-now-on-pc/#respond Sun, 21 Oct 2018 15:22:50 +0000 https://rpgamer.com/?p=35101 Giant Space Monster has released its action RPG Immortal Darkness: Curse of the Pale King. The game is available to purchase now for PC via Steam, priced at $19.99/£15.49/€16.79.

Immortal Darkness is a dark fantasy dungeon-crawler set in the world of Uuld. Players control Shade, a legendary vampire hunter and the last hope to fight back against the Vampyr who have devoured all but a few strongholds of civilisation. However, in his previous battle, Shade was bitten and is now struggling against the curse as he makes one last effort to defeat the vampire lord, the Pale King.

 

 

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RPGCast – Episode 478: “Chime Chime” https://rpgamer.com/2018/10/rpgcast-episode-478-chime-chime/ https://rpgamer.com/2018/10/rpgcast-episode-478-chime-chime/#comments Sat, 20 Oct 2018 19:46:55 +0000 https://rpgamer.com/?p=35095 Technical snafus won’t get us down! Before our trip to Las Vegas we discuss how Chris really needs a Switch (but there’s no way he’s getting one) as well as cRPGs both modern and retro, as Jonathan joins the crew this week. Can you tell we lost half the audio?

Sponsor Chris for Extra Life!
https://www.extra-life.org/participant/chrisp

Question of the Week
What 2017 game would you recommend to Chris?

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NIS America Shows The Caligula Effect: Overdose’s New Additions https://rpgamer.com/2018/10/nis-america-shows-the-caligula-effect-overdoses-new-additions/ https://rpgamer.com/2018/10/nis-america-shows-the-caligula-effect-overdoses-new-additions/#respond Fri, 19 Oct 2018 14:25:42 +0000 https://rpgamer.com/?p=35037 NIS America has released a new trailer for its upcoming title The Caligula Effect: Overdose. The two-minute video shows some of the new features in the game, which is an enhanced remake of PlayStation Vita title The Caligula Effect, including its female protagonist, various new characters, and its revamped visuals.

The Caligula Effect: Overdose is set to be released for PC, PlayStation 4, and Nintendo Switch in North America and Europe in early 2019. The game sees players trapped inside a virtual school called Mobius created by a virtual idol named μ (Mu), where they join up with like-minded individuals trying to escape back to reality in the Go-Home Club and fight against μ’s enforcers, the Ostinato Musicians.

 

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Thronebreaker: The Witcher Tales Receives New Gameplay Trailer https://rpgamer.com/2018/10/thronebreaker-the-witcher-tales-receives-new-gameplay-trailer/ https://rpgamer.com/2018/10/thronebreaker-the-witcher-tales-receives-new-gameplay-trailer/#respond Fri, 19 Oct 2018 14:25:19 +0000 https://rpgamer.com/?p=35009 CD Projekt Red has released a new gameplay trailer for Thronebreaker: The Witcher Tales ahead of its PC release next week. The three-minute videos highlights various aspects of the game as players bolster Queen Meve’s forces, find resources, fight in battles that take the form of variations on the Gwent card game, and make various decisions that affect the world and story.

Thronebreaker: The Witcher Tales started off as a single-player story campaign for the standalone release of Gwent: The Witcher Card Game before being changed to a separate release. The game is set before the trilogy of games and puts players in the role of Meve, queen of the Northern nations of Lyria and Rivia, as she deals with an imminent invasion from the Nilfgaardian Empire. Thronebreaker features various management aspects as well as choices and consequences, with a combat system based on the Gwent card game. The game releases for PC via GOG.com on October 23, 2018, with console releases on PlayStation 4 and Xbox One set for December 4, 2018.

 

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Omensight Receives Update, Switch Version Announced https://rpgamer.com/2018/10/omensight-receives-update-switch-version-announced/ https://rpgamer.com/2018/10/omensight-receives-update-switch-version-announced/#respond Fri, 19 Oct 2018 14:23:33 +0000 https://rpgamer.com/?p=35004 Spearhead Games has released a free update for its action adventure title Omensight. The 1.04 update — dubbed Omensight: The Definitive Edition — adds in various bug-fixes as well as significant changes to the game’s ending as post-ending options. The update is available now on PC and is set to be released for PlayStation 4 on October 26, 2018.

In addition to the update, Spearhead Games announced that Omensight will be coming to Nintendo Switch. An exact release date has not been announced, but the developer expects the game to be released digitally sometime in November 2018.

In Omensight, players control the Harbinger, a warrior existing outside of time, who has foreseen the destruction of a land called Urralia. Summoned to avert the disaster, the Harbinger appears at various key points in time, identifying important characters, events, and choices, potentially intervening to change the course of history.

 

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BattleTech Finds Date for Flashpoint https://rpgamer.com/2018/10/battletech-finds-date-for-flashpoint/ https://rpgamer.com/2018/10/battletech-finds-date-for-flashpoint/#respond Fri, 19 Oct 2018 12:19:14 +0000 https://rpgamer.com/?p=35001 Paradox Interactive and Harebrained Schemes have announced the date for the first expansion for BattleTech. The expansion, known as Flashpoint, will release on November 27, 2018, for Steam, GOG, and Paradox Plaza for the price of $19.99. Two new bundles are also being introduced for the game. The BattleTech Season Pass is now available for pre-order for $49.99 and will come with all content released thus far, Flashpoint, the follow-up expansion Urban Warfare, and the final expansion set to release in late 2019. For the next week, the expansion will be twenty percent off. The BattleTech Mercenary Collection, meant for newcomers, will feature the Deluxe Edition of the game bundled with the Season Pass for $89.99.

Flashpoint will introduce branching, multi-mission contracts to the game that will present new ways to interact with the Houses and their politics. New mechs, a new biome, and a new type of mission will also be included.

 

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Call of Cthulhu Ups the Insanity https://rpgamer.com/2018/10/call-of-cthulhu-ups-the-insanity/ https://rpgamer.com/2018/10/call-of-cthulhu-ups-the-insanity/#respond Fri, 19 Oct 2018 12:10:35 +0000 https://rpgamer.com/?p=34999 Cyanide Studios and Focus Home Interactive have announced that Call of Cthulhu has gone gold. As the game gets ready for a release, a new trailer was put together featuring early impressions of the game.

Call of Cthulhu is an investigative RPG that will put players in control of Edward Pierce, a private investigator sent to look into the death of the Hawkins family on the reclusive Darkwater Island. The game will be available on PlayStation 4, Xbox One, and PC on October 30, 2018.

 

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Watch as More Persona Q2 Characters Are Revealed https://rpgamer.com/2018/10/watch-as-more-persona-q2-characters-are-revealed/ https://rpgamer.com/2018/10/watch-as-more-persona-q2-characters-are-revealed/#respond Fri, 19 Oct 2018 01:57:22 +0000 https://rpgamer.com/?p=34994 The short movie vignettes for characters in Atlus’ upcoming Persona Q2: New Cinema Labyrinth continue. The 3DS title has a large cast and Atlus has had a steady stream of new characters introduced as the game slowly reaches its November 29 Japanese release date. Below are character trailers for Persona 5‘s Goro Akechi, Persona 4‘s Kanji Tatsumi, Teddie, and Margaret, and Persona 3‘s Mitsuru Kirijo and the android Aigis.

Persona Q2: New Cinema Labyrinth follows the success of the first Persona Q dungeon-crawling RPG. The game has not been announced for a western release, but the previous entry did release in other markets after its initial Japanese launch.

 

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Kickstarter Check-In: The Waylanders https://rpgamer.com/2018/10/kickstarter-check-in-the-waylanders/ https://rpgamer.com/2018/10/kickstarter-check-in-the-waylanders/#comments Thu, 18 Oct 2018 18:45:14 +0000 https://rpgamer.com/?p=34984 Developer Gato Salvaje Studio has begun a Kickstarter crowdfunding campaign for its fantasy RPG The Waylanders. A party-based RPG drawing inspiration from Dragon Age: Origins, Neverwinter Nights 2, and Baldur’s Gate, The Waylanders looks to combine a setting based on Medieval and Celtic elements with real-time-with-pause combat akin to classic cRPGs. Mike Laidlaw (formerly of BioWare) is collaborating on the game as Narrative and Creative Consultant.

Players control a party of five adventurers, choosing from four races, six base classes, and thirty advanced classes, with over 800 skills and twelve different formations at their disposal. The party travels in time between two different eras, with the maps featuring the same land layout but vastly different locations and settlements as different civilisations come to the fore in each era.

Gato Salvaje Studio is looking for $150,000 in funding by November 16, 2018. Those who pledge at least $25 will receive a digital copy of the game as part of their backer rewards. The Waylanders is currently being developed for PC, with a planned release window of Q1 2020.

 

 


Please note that RPGamer’s crowdfunding coverage is solely at staff discretion. Campaigns may send a press release to news@rpgamer.com, but are asked to please not personally petition RPGamer staff via e-mail or social networking. Coverage is not guaranteed. Thank you!

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Pokémon: Let’s Go’s Master Trainers Detailed https://rpgamer.com/2018/10/pokemon-lets-gos-master-trainers-detailed/ https://rpgamer.com/2018/10/pokemon-lets-gos-master-trainers-detailed/#respond Thu, 18 Oct 2018 18:43:45 +0000 https://rpgamer.com/?p=34988 The Pokémon Company and Nintendo have revealed a new feature in the upcoming Nintendo Switch titles Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!: Master Trainers. Throughout the game, players will come across special trainers who are dedicated to specific species of Pokémon. Each species of Pokémon in the region has its own Master Trainer, and players can challenge them to one-on-one, no-item battles with their corresponding Pokémon. If players emerge victorious, they will be able to use that Master Trainer’s title and display it in online Link Battles.

Pokémon Let’s Go, Pikachu! and Pokémon Let’s Go, Eevee! are due to launch worldwide for Nintendo Switch on November 16, 2018. The games blend a remake of Pokémon Yellow with elements from smartphone title Pokémon Go, with wild Pokémon now visible on screen before being encountered and these taking the form of Pokémon Go’s capture encounters rather than standard Pokémon battles.

 

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Dark Devotion Now Planned for Early 2019 https://rpgamer.com/2018/10/dark-devotion-now-planned-for-early-2019/ https://rpgamer.com/2018/10/dark-devotion-now-planned-for-early-2019/#respond Thu, 18 Oct 2018 18:43:05 +0000 https://rpgamer.com/?p=34986 Publisher The Arcade Crew and developer Hibernian Workshop have revealed that their upcoming side-scrolling action RPG Dark Devotion is now planned for release in early 2019. The game, originally slated for release in 2018, also received a new eight-minute developer diary, where the development team talks about the game’s art and setting.

Funded through Kickstarter in 2017, Dark Devotion is set to be released for PC and unspecified consoles. RPGamer’s Charalampos Papadimitriou was able to check the game out at E3 and reported back with his impressions.

 

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Persona 3 and 5’s Dancers Introduced https://rpgamer.com/2018/10/persona-3-and-5s-dancers-introduced/ https://rpgamer.com/2018/10/persona-3-and-5s-dancers-introduced/#respond Thu, 18 Oct 2018 16:18:56 +0000 https://rpgamer.com/?p=34974 Atlus has released new trailers for its Persona spin-offs Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight. The videos introduce the members of Persona 3’s Specialized Extracurricular Execution Squad (SEES) and Persona 5’s Phantom Thieves who are playable characters in the upcoming rhythm games.

Dancing in Moonlight and Dancing in Starlight see the members of SEES and the Phantom Thieves respectively whisked off to Club Velvet, where they are met by the residents of the Velvet Room and forced to perform at a mysterious dance party. Each game features 25 unlockable tracks, including all new remixes from various artists, plus various costumes as well as social scenes and events between characters. The western release will feature both English and Japanese voice overs. Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight will be released for PlayStation 4 and PlayStation Vita on December 4, 2018, in both North America and Europe.

 

 

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Digital Store Weekly Round-Up (October 18, 2018) https://rpgamer.com/2018/10/digital-store-weekly-round-up-october-18-2018/ https://rpgamer.com/2018/10/digital-store-weekly-round-up-october-18-2018/#respond Thu, 18 Oct 2018 16:15:54 +0000 https://rpgamer.com/?p=34942 Welcome to RPGamer’s weekly digital store round-up. In this column we look to provide our readers with updates on recent releases and sales for RPGs across the digital marketplace.

 

New Releases

  • Dark Souls Remastered (Switch)
  • Exorder (Switch)
  • Resonance of Fate (PC, PS4) (Europe PS4 release delayed to next week)
  • Sinner: Sacrifice for Redemption (PC, PS4, One, Switch) (PC on Discord)
  • Valkyria Chronicles Remastered (Switch)

The main new title of this week is boss-battler Sinner: Sacrifice for Redemption which hits PC via Discord’s new store as well as the latest consoles. Meanwhile, new remasters and ports see Resonance of Fate hitting PS4 and PC and Dark Souls, Exorder, and Valkyria Chronicles adding further to the Switch RPG library.

 

Sales and Discounts

The North American PlayStation Store’s features a sale on Fallout 4 and all its DLC along with the DLC for Fallout 3 and Fallout: New Vegas. Meanwhile, the other titles on sale include Akiba’s Beat, Final Fantasy XV, Romancing SaGa 2, Warhammer 40K: Deathwatch, and World of Final Fantasy.

Europe receives a new Halloween sale that includes Bloodborne, Darksiders, the Souls trilogy, Fallout 4, God Eater 2, Little Witch Academia, Nights of Azure 2, Torment: Tides of Numenera, and XCOM 2. Meanwhile, the new batch of Games Under €20/£16 features Demon Gaze II, God Wars, Grand Kingdom, Odin Sphere: Leifthrasir, Sunless Sea, The Witch and the Hundred Knight, the Utawarerumono: Mask of Deception and Mask of Truth bundle, Victor Vran, and Ys VIII. Finally, the new Games Under €10/£9 list includes Cat Quest, Cladun Returns, Fall of Light, Gauntlet, Hand of Fate, and Natural Doctrine.

The Xbox Store’s sales this week include Defender’s Quest, Destiny 2, Divinity: Original Sin, Fallout 4, Masters of Anima, Mordheim, Shiness, The Council, The Surge, The Technomancer, Vampyr, a Dragon Age: Inquisition plus Mass Effect: Andromeda bundle, Bound by Flame, Faery: Legends of Avalon, and Mars: War Logs.

The Nintendo eShop in America has deals for Adventure Time: Pirates of the Enchiridion, AeternoBlade, Excave II, Excave III, Legna Tactica, Okami HD, The Count Lucanor, and Unepic. European sales are TBC.

Steam‘s current sales include World of Final Fantasy, The Surge, Lords of the Fallen, the Fallout series, Transistor, and Child of Light. GOG.com has discounts on Neverwinter Nights: Enhanced Edition, Knights of the Old Republic, and Celestian Tales: Old North. Meanwhile, The Humble Store has discounts on Tales of Symphonia, Tales of Zestiria, Tales of Berseria, Torchlight, Dark Souls II, God Eater 2, the Sword Art Online series, .hack//G.U., Ni no Kuni II, the Fallout series, and Little Witch Academia.

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Resonance of Fate HD PS4 Delayed in Europe, Available Elsewhere https://rpgamer.com/2018/10/resonance-of-fate-hd-ps4-delayed-in-europe-available-elsewhere/ https://rpgamer.com/2018/10/resonance-of-fate-hd-ps4-delayed-in-europe-available-elsewhere/#respond Thu, 18 Oct 2018 12:13:08 +0000 https://rpgamer.com/?p=34968 A short delay has been announced for the European PlayStation 4 version of Resonance of Fate 4K/HD Edition. The game will arrive in the region on October 23, 2018. The PC version is now available in all regions for the price of $34.99/£27.79/€34.99, with a temporary ten percent discount currently in effect. The North American PlayStation 4 edition is still set to be released today.

Originally released on the PlayStation 3 and Xbox 360 in 2010, Resonance of Fate, known as End of Eternity in Japan, is a turn-based RPG with real-time elements that takes place that takes place in a world ruined by pollution. The remnants of humanity have built a giant purifier which grants a predetermined lifespan to an individual based off of the quality of the quartz stone given to them. The 4K/HD Edition features modern resolutions up to 4K and an improved frame rate. For more information on the game, Ken Staples’ review of the original version of the game can be read in RPGamer’s archives.

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