Category: Reviews

Child of Light Vita Review

In the land of Lemuria light is under siege, attacked by one who calls Darkness her liege. Take a flying girl into the land and save it, for failure means no one else will brave it.

River City Girls Review

Have you seen Kunio and Riki? Because there’s these two crazy broads saying they are their boyfriends or something? Whoever took them is gonna pay — these girls are pissed.

Astral Chain Review

PlatinumGames returns with a brand new title on Nintendo Switch. Astral Chain sees players take on the role of a police officer trying to protect what remains of humanity from an extra-dimensional invasion.

Super Dragon Ball Heroes: World Mission Review

Super Dragon Ball Heroes: World Mission showers its audience with a torrent of fan service, such as a fusion between Gohan and Trunks, or a Super Saiyan 4 transformation with Gohan or Bardock. The release on the Nintendo Switch brings Japan’s popular arcade card game into the living room or on the go.

Mable & The Wood Review

Mable & The Wood is a 2D side-scrolling RPG with some truly unique game play mechanics. Wield your unwieldy and excessively cumbersome sword to slay beasts and add their abilities to your arsenal. Use them to save the dying world, or potentially destroy it.

Utawarerumono Zan Review

Utawarerumono Zan sees Tamsoft and Aquaplus attempt to add some Musou to the series. It’s an idea that has worked for others, and RPGamer discovers whether that is the case here.

Crystar Review

Gemdrops’ Crystar puts players in the role of Rei Hatada, a young girl fighting through Purgatory to rescue her sister. RPGamer examines whether the game is able to break out, or finds itself stuck in limbo.

Wargroove Review

Most of the time, sending a dog to fight armed soldiers is considered animal cruelty. Wargroove is an exception to that rule, and it manages to do quite a few other things also.

Citizens of Space Review

Citizens of Space brings quite a bit to the table, offering players an impressive variety of systems with which to engage, and turn-based combat with many unique ideas and a myriad of options. It takes risks in opting for a humor-driven story rather than a more traditional one, but do these risks pay off?