Minit Arriving on Switch Next Week
Devoler Digital has revealed a Switch release date for Minit. Those waiting for the lo-fi RPG to appear on the console will not need to do so for much longer.
Devoler Digital has revealed a Switch release date for Minit. Those waiting for the lo-fi RPG to appear on the console will not need to do so for much longer.
Bullet hell-roguelike hybrid Enter the Gungeon has a new expansion. The free Advanced Gungeons and Draguns includes various additions, perhaps most importantly the opportunity for revenge against a thieving NPC.
After receiving some rather positive reviews upon its initial launch, Minit is coming to another platform. The Nintendo Switch will be getting the lo-fi title later this year.
Life is hard on the island of Ditto, what with infestations of monsters and an evil witch who generally enjoys making the inhabitants suffer. Don’t worry: if you fail to put an end to Mormo’s dastardly reign, it’s the innocent island dwellers who are punished with a century of misery, not you.
Cooperative action RPG The Sword of Ditto arrives today on PC and PS4. Though particular heroes may not be successful, fortunately there is always another waiting in the wings.
Who wants to be a half-minute hero when you can last the whole sixty seconds? Thankfully, Minit gives you all the time you need to get things done.
Lo-fi adventure Minit is now available on PC, PS4, and Xbox One. It’s one of a very small selection of recent releases that can be fairly accurately conveyed with a flip book.
Minit is a lo-fi RPG that gives players a single minute to accomplish all that they can. Fortunately, they won’t be starting fully from scratch each time.
Devolver Digital and onebitbeyond’s The Sword of Ditto is set to arrive on PS4 and PC next month. With the announcement comes a new trailer showing the game in action
Not enough games have followed Jade Empire’s lead in combining martial arts with RPGs. Absolver is one recent title to try it, though its bare-bones approach to content might not impress.
You’re reading RPGamer and you come across a review of Vagabond Dog’s first game, Always Sometimes Monsters. You’ve seen a few screenshots and heard a little about how the game delights in forcing you to make difficult choices. What do you do?
While many shooter franchises have borrowed elements from RPGs in recent times, only one has gone far enough to include the turn-based combat and sprite visuals. Read on as we get serious with Serious Sam.
Recent Comments