Mon-Yu Heading West
Experience Inc.’s Monster wo Taoshite Tsuyoi Ken ya Yoroi wo Te ni Shinasai. Yuusha Tai ga Maou wo Taosu Sono Hi wo Shinjiteimasu is coming west next year. Fortunately, you can just call it Mon-Yu.
Experience Inc.’s Monster wo Taoshite Tsuyoi Ken ya Yoroi wo Te ni Shinasai. Yuusha Tai ga Maou wo Taosu Sono Hi wo Shinjiteimasu is coming west next year. Fortunately, you can just call it Mon-Yu.
Experience Inc is back at it again with another dungeon-crawler. Undernauts: Labyrinth of Yomi has the gameplay polish and enemy designs to make this a dungeon worth diving into.
Aksys Games held its All Aksys digital event this week. In addition to announcing many otome visual novels and other titles, the publisher revealed a western release date for Experience Inc.’s Undernauts: Labyrinth of Yomi.
Experience Inc.’s Yomi wo Saku Hana is heading west. Aksys Games will be releasing the dungeon-crawler in North America and Europe under the title Undernauts: Labyrinth of Yomi.
A cancellation of physical events means that publishers are finding new ways to showcase and reveal upcoming games. Fourteen publishers have announced a joint New Game+ Expo event that will be broadcast live on Twitch next month.
RPGamer’s Adventure Corner returns to take a look at another title not usually within our coverage but of potential interest to readers. This edition features Aksys Games’ final “Summer of Mystery” title, Psychedelica of the Ashen Hawk.
There’s a dragon, there’s a cafe, and there’s a whole wide world to explore with plenty of ingredients and recipes to scoop up. Read our impression to discover how it all fits together, and whether we’ve discovered a new recipe.
Adventure Corner is aimed at giving the RPGamer staff the chance to report back on some titles that don’t fall under the site’s regular purview. In this first edition, we take a look at two of Aksys Games’ “Summer of Mystery” otome titles, and check in with Detective Pikachu.
GOG.com has another Nihon Falcom RPG on its digital shelves. Action RPG Tokyo Xanadu eX+ is now available on the store, with a 40% discount to commemorate the launch.
Tokyo Xanadu was originally released on Vita in the first half of last year, but Aksys Games also brought its enhanced eX+ version west for both PS4 and PC. Though much of what is said about the original still applies, it provides plenty of Falcom’s signature charm.
Nihon Falcom’s Tokyo Xanadu is out now on Vita, with the enhanced eX+ version heading to PC and PS4 later this year. RPGamer examines how well the game fits on Sony’s handheld.
Malevolent space gods fight over the fate of souls gathered from across the universe on the existential equivalent of a railway hub. Yes, that is what this game is actually about.
One of last year’s more original titles returns with a few new additions. RPGamer check out whether the updates puts the Tokyo Twilight Ghost Hunters in better stead.
The Shiren series makes its return to the west on the Vita. Find out if it was worth the wait with this review which was, sadly, not randomly generated.
There’s not many games that are so ideally fit to win one of RPGCast’s oddball yearly awards, but one such title is out this week. Though at least the ghosts in 2015’s likely Best Scooby-Doo Plot are the real thing.
What is the mind? Is it just a system of impulses or is it something tangible? In this case, it’s very much the latter.
Magus puts players in the role of a prisoner as they ascend to godhood. But would you really want be a god when your potential followers are this incompetent?
After the release of one Ragnarok Online spin-off, the second has followed closely behind. Will Ragnarok Tactics be on the end of a better reception than its sibling?
Staff attempts at playing through the previous games in the Agarest series met with failure, but victory has been attained at the third time of asking. Was it all worth it?
Longtime Type-Moon fans are going to like this no matter what we say. Archer’s in it! Saber has a -red- dress! Seriously though, Fate/EXTRA is an interesting study in classifying games. How does it succeed as an RPG? How does it succeed as something else entirely? What would it be like as a story instead of as a game? Dust. Wind. Dude.
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