Cassandra Ramos’ RPGs of the Decade
The personal RPGs of the Decade lists continue with our third of the day. Cassandra Ramos shares her set of favourites.
The personal RPGs of the Decade lists continue with our third of the day. Cassandra Ramos shares her set of favourites.
The personal RPGs of the Decade lists continues. Pascal Tekaia shares the games that left the biggest and best impressions on him over the previous ten years.
The second full day of our RPGs of the Decade feature kicks off. Mike Moehnke gets us started with his uniquely-ranked personal selection.
Here are the first set of results from RPGamer’s staff-wide RPGs of the Decade vote, where we determine our collective favourites from the past ten years. In this post we go through the games that fell into the 50-26 group.
Zack Webster wraps up today’s batch of personal lists with his picks. That makes it three down, but with lots more still to come.
Our individual lists give the opportunity for some smaller, under-the-radar titles gain some extra recognition. Ryan McCarthy gives his personal choices.
Along with our staff-wide voting results, we have also given individual staff members the opportunity to choose their personal RPGs of the decade. Michael Apps kicks us off with his selections.
RPGamer is pleased to reveal that we will be presenting celebratory posts for our favourite RPGs from the previous decade over the next five days. Here are some details on what to expect.
Final Fantasy VII Remake is already in some people’s hands but Zack Webster only just recently managed to finish the 1997 original. How does the classic feel to a first-timer over twenty years after its original release?
The move from the 3DS to the Switch seems like it’s going to be a win for the Bravely Default series. The new demo quickly confirms one thing: Bravely Default II is basically Bravely Default, but prettier.
Welcome to Backloggin’ the Year, a feature that discusses the challenges and excitement that comes with working through your backlog. In this quarterly feature, Sam Wachter goes on a journey to pare down her gaming backlog. Although with 150+ games and working a full-time job, we’ll see how that goes.
Dragon Quest released on May 27, 1986, for the NES. Sam Wachter, however, never played it. Read through Sam’s experience of what it was like to go back to a thirty-three year old game and play it for the first time.
The role-playing genre has come a long way in the past thirty years, and yet it’s always interesting to look back at games of yore and see what they did right, what they did wrong, and what they could have done better. Today we look at the first Mana game, Final Fantasy Adventure.
With Trails of Cold Steel III releasing on PC and Switch this Spring, we talked with Ruud van de Moosdijk and Peter “Durante” Thoman about the creation those ports. We delve deeply into Peter’s obsession with variable penumbra shadows, and Ruud’s fondness for textured triangles.
The iconic Final Fantasy V baddie may behave like a Saturday morning cartoon villain, but that doesn’t mean he should be named like one. Here’s a case for and the history behind a cooler and more appropriate name.
Whatcha Playing is back to round up the games the staff played in January and February. Pokémon, Trails games, Mass Effect, and World of Warcraft were among the many vying for staff gaming time over the last couple of months.
After a mixed reception in Japan, Netflix brings Dragon Quest: Your Story to the West. Matt Masem and Elmon Dean Todd give an in-depth review to see if it fares better internationally.
While it’s a bit later than usual, the RPGamer staff have decided to check in on last year’s resolutions. Did they make their 2019 goals? Let’s see what the staff have in store for 2020.
2019 is in the books after giving us another year full to the brim with top-quality RPGs. After taking a few weeks to assess everything and tally up the votes, the RPGamer staff is ready to share our Best of 2019 Awards. Please enjoy.
Woop woop! Explicit alert! This get a bit unclean as we try to figure out our Game of the Year picks for 2019. We find out just what you can get done with slave labor. We learn the true martial power of haircuts. And we finally realize Anna Marie shouldn’t be allowed to keep animals.
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