Author: Mike Moehnke

RPG Backtrack Episode 210: Genre Splicing

What happens when the Shin Megami Tensei concepts are extended into other series, such as Etrian Odyssey and Fire Emblem?  We get interesting fusions like the first Persona Q and Tokyo Mirage Sessions #FE, both of which are the focus on this episode.

RPG Backtrack Episode 209: The Pokemon Are Restless

Pokémon is such a sprawling series that it contains numerous titles varying from its usual template.  We tackled a lot of them in this episode, and while the result may not be comprehensive regarding every Pokémon spinoff, it wasn’t for lack of effort.

RPG Backtrack Episode 203: YO, KAI, Watch This!

A quick glance at the Yo-kai Watch games might superficially indicate nothing more than another portable monster collection title, but there’s quite a bit more to distinguish them.  Going into what makes this series distinct requires quite a few puns to be mentioned.

RPG Backtrack Episode 197: A Pillar Is Forever

After over 77,000 Kickstarter backers contributed to Obsidian’s campaign, a new title named Pillars of Eternity came to pass. We have quite a bit to say about this title that deliberately evokes the PC RPGs of a now-bygone era.

RPG Backtrack Episode 195: Old Wave

Developers were once consumed by the need to push technological prowess as much as possible, but in recent years a smorgasbord of titles that evoke earlier generations has been created. We here tackle a hefty helping of this sort of RPG, using a lineup that varies wildly in style and quality.

RPG Backtrack Episode 194: Chasing the Dragon

Just when it seemed safe to talk about the seventh Dragon Quest, it was remade for the 3DS. Now that a little time has passed and the official Backtrack Statute of Limitations has expired, we can discuss this sizable title.