RPG Backtrack Episode 221: Can’t You Hear Me Yell-a?
Imageepoch made one final game featuring witches before the company disappeared, and Stella Glow proved a quite decent swan song. It’s the subject of today’s Backtrack, in fact.
Imageepoch made one final game featuring witches before the company disappeared, and Stella Glow proved a quite decent swan song. It’s the subject of today’s Backtrack, in fact.
After learning some things with Lunar, Game Arts created a series called Grandia that has quite a bit to recommend. We have some new points of view eager to chime in on this series today.
Falcom has delivered a number of titles over the years that aren’t part of its currently-ongoing series, and we tackle a sextet of them here. ...
The second full day of our RPGs of the Decade feature kicks off. Mike Moehnke gets us started with his uniquely-ranked personal selection.
Every now and then, a Musou title crosses over into the realm of something we cover at RPGamer. A quartet of these games from the worlds of Dragon Quest, The Legend of Zelda and Fire Emblem somehow prompted one of our lengthiest dissertations yet.
In Japan it’s called Mother, while for North America it’s called Earthbound. Either way, Shigesato Itoi’s series is unique and worth some discussion.
Once upon a time, a Dream Team of RPG talent created something called Chrono Trigger. Years later, a sequel called Chrono Cross made its way onto store shelves. The tale of these two titles is told today.
Not satisfied with a single venture into the RPG realm, South Park returned in 2017 with another turn-based excursion through a small mountain town in Colorado. Be prepared for language that is in keeping with the source material.
Remakes of Fire Emblem games were limited to the DS, until the second entry in the series saw a 3DS rendition. Something that originated on the Famicom occasioned quite a bit of discussion, presented here for listeners to enjoy.
After a lengthy and problematic development cycle, Final Fantasy XV was released to the world in 2016. Many people subsequently played it and have a variety of things to say regarding the experience on this episode.
The Fallout series has gone through a number of permutations, and we’ve covered everything predating the fourth numbered one. The time has come to give...
Considering it was a brand-new intellectual property, Horizon Zero Dawn succeeded beyond what most publishers would have expected. We have a lot of people ready...
What happens when the Shin Megami Tensei concepts are extended into other series, such as Etrian Odyssey and Fire Emblem? We get interesting fusions like the first Persona Q and Tokyo Mirage Sessions #FE, both of which are the focus on this episode.
Pokémon is such a sprawling series that it contains numerous titles varying from its usual template. We tackled a lot of them in this episode, and while the result may not be comprehensive regarding every Pokémon spinoff, it wasn’t for lack of effort.
Our progress in covering Tales of games continues with a pair called Xillia 1 and 2. Quite a bit is happening in this pair, and...
A long-running series in Japan has only made occasional trips across the Pacific, but we managed to play some of all the ones that did. Here’s a discussion on the sizable Summon Night lineage.
Founded as a subsidiary of Idea Factory, the Compile Heart company has been aiding and abetting a deluge of games over the years. These titles...
Atlus would not be rushed into making a fifth main Persona game. Now that it’s finally been out long enough to warrant a Backtrack, plenty...
The Legend of Zelda in recent years has produced a couple of nonlinear adventures for the 3DS and Switch. Breath of the Wild, in particular, produced some disparate thoughts for the benefit of our listeners.
A quick glance at the Yo-kai Watch games might superficially indicate nothing more than another portable monster collection title, but there’s quite a bit more to distinguish them. Going into what makes this series distinct requires quite a few puns to be mentioned.
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