In Japan it’s called Mother, while for North America it’s called Earthbound. Either way, Shigesato Itoi’s series is unique and worth some discussion.
Author: Mike Moehnke
Once upon a time, a Dream Team of RPG talent created something called Chrono Trigger. Years later, a sequel called Chrono Cross made its way onto store shelves. The tale of these two titles is told today.
Not satisfied with a single venture into the RPG realm, South Park returned in 2017 with another turn-based excursion through a small mountain town in Colorado. Be prepared for language that is in keeping with the source material.
Remakes of Fire Emblem games were limited to the DS, until the second entry in the series saw a 3DS rendition. Something that originated on the Famicom occasioned quite a bit of discussion, presented here for listeners to enjoy.
After a lengthy and problematic development cycle, Final Fantasy XV was released to the world in 2016. Many people subsequently played it and have a variety of things to say regarding the experience on this episode.
The Fallout series has gone through a number of permutations, and we’ve covered everything predating the fourth numbered one. The time has come to give...
Considering it was a brand-new intellectual property, Horizon Zero Dawn succeeded beyond what most publishers would have expected. We have a lot of people ready...
What happens when the Shin Megami Tensei concepts are extended into other series, such as Etrian Odyssey and Fire Emblem? We get interesting fusions like the first Persona Q and Tokyo Mirage Sessions #FE, both of which are the focus on this episode.
Pokémon is such a sprawling series that it contains numerous titles varying from its usual template. We tackled a lot of them in this episode, and while the result may not be comprehensive regarding every Pokémon spinoff, it wasn’t for lack of effort.
Our progress in covering Tales of games continues with a pair called Xillia 1 and 2. Quite a bit is happening in this pair, and...
A long-running series in Japan has only made occasional trips across the Pacific, but we managed to play some of all the ones that did. Here’s a discussion on the sizable Summon Night lineage.
Founded as a subsidiary of Idea Factory, the Compile Heart company has been aiding and abetting a deluge of games over the years. These titles...
Atlus would not be rushed into making a fifth main Persona game. Now that it’s finally been out long enough to warrant a Backtrack, plenty...
The Legend of Zelda in recent years has produced a couple of nonlinear adventures for the 3DS and Switch. Breath of the Wild, in particular, produced some disparate thoughts for the benefit of our listeners.
A quick glance at the Yo-kai Watch games might superficially indicate nothing more than another portable monster collection title, but there’s quite a bit more to distinguish them. Going into what makes this series distinct requires quite a few puns to be mentioned.
Let us return to the earlier days of the Kingdom Hearts series. This episode contains an attempt to disseminate the pertinent points of Chain of Memories and Kingdom Hearts II.
In recent years the release of new entries in the Dragon Quest series hasn’t been very frequent. Dragon Quest VIII and Dragon Quest IX have nevertheless been around long enough to warrant a Backtrack, and here it is.
It was a time when relatively few RPGs crossed the Pacific, and not all of those that did were memorable. For our 200th episode, talking about the most operatic Final Fantasy on the Super Nintendo just seemed like a great idea — and it was.
Nintendo keeps putting Mario into the RPG realm, so it’s time to catch up with the 3DS installments that aren’t remakes. It’s also time to reflect a bit on the very first time Mario entered an RPG.
A little title about exploring a large swathe of the galaxy, originally released on the PC and later on the Genesis, hasn’t seen a new installment in decades but still inspires fond memories. This is the story of Starflight and its sequel.