Muramasa Rebirth Review
In a now-bygone era of Japanese history, problems were routinely solved with violence and everyone was literally two-dimensional. That may not sound like a ringing endorsement, but it’s a time worth experiencing.
Date: | Region: | Platform: | Publisher: | Developer: |
---|---|---|---|---|
2013-03-28 | ![]() | VITA | Marvelous | Vanillaware |
2013-06-25 | ![]() | VITA | Aksys Games | Vanillaware |
In a now-bygone era of Japanese history, problems were routinely solved with violence and everyone was literally two-dimensional. That may not sound like a ringing endorsement, but it’s a time worth experiencing.
RPGamer is pleased to reveal that we will be presenting celebratory posts for our favourite RPGs from the previous decade over the next five days. Here are some details on what to expect.
It’s time for way too many people to get on a Skype call and debate the following. How much is Wheels is wrong? What decade will the Final Fantasy VII remake will come out? And most importantly, what did we do to deserve Metal Max Xeno and The Witch and the Hundred Knight 2?
Three-dimensional visuals are used by most developers now. Vanillaware is an important exception to that trend, and its Dragon’s Crown, Odin Sphere and Muramasa demonstrate just how nice two-dimensional things can look.
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