RPG Backtrack – Episode 16: “Brightly Shines the Sun”
Do you like puzzling dungeons, Camelot’s penchant for user-friendly menus, some of the GBA’s best-ever graphics, possibly Motoi Sakuraba’s finest hour for compositions, Djinni searches, and a story that really takes its time to get going but becomes quite eventually interesting? If any of these things sound interesting, listen to us talk some Golden Sun.
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