An interview as enlightening as it is overdue, RPGamer sits down to talk with the co-founders of Limited Run Games about the company’s process and future plans. Douglas Bogart and Josh Fairhurst talk numbers, deciding which games to work on, and dream projects they wish they could get their hands on.
Tagged: E3 2018
E3 has been in the books for nearly a week now. That’s enough time for our staff to collect their thoughts and pick out some of their personal highlights from the event.
An action RPG with light platforming and monster collecting, all set against a backdrop of Norse mythological monsters and beings? Sounds amazing, and looks great to boot. But then we get into the issue of what it costs to play…
Warhammer: Chaosbane is an original story set in the much-loved universe, in the form of an isometric dungeon-crawling action RPG. Get ready to grab a controller and slice and sizzle in the name of Magnus when the game releases next year.
Labyrinth of Refrain: Coven of Dusk comes with a bit of a learning curve if you want to get the most out of its dungeon crawling excitement. But then again, it’s a small price to pay for all the party versatility that it brings with it.
Pass the mead, and down the hatch it goes! Epic Tavern lets you bask in the joys of managing a watering hole for rough-and-tumble adventurers, then send those same adventurers on randomized quests, with you standing to earn a cut of the spoils.
Code Vein is looking to be the anime Dark Souls, or maybe it’s the Dark Souls of anime games? Whichever descriptor works best, RPGamer had some hands-on time with Bandai Namco’s game to determine where it falls on the Soulsborne spectrum.
Does Bloodstained, the new game from Koji Igarashi live up to the expectations of being a modern reincarnation of Symphony of the Night? RPGamer got a chance to see how the Kickstarter backed game is looking.
Bethesda Softworks announced a new release of its Elder Scrolls series. But it wasn’t on the platform people expected. Will it fill the gap until the real Elder Scrolls VI comes out with the next generation?
RPGamers have been looking forward to the Underworld revival for years now. We got to try it at E3, but perhaps we should have waited a bit longer.
Indivisible was present on the E3 show floor with a look at its recently-updated backer preview. Chris Privitere got to spend an enjoyable, and far too short for his tastes, fifteen minutes with the game.
Who knew that hitting home runs with a steel girder could be so much fun? Oh well, time to go back to my part-time bartending job.
A deep well leads somewhere no human has returned from. Clearly the answer is to kick a sheep down there. Wait, that’s not quite right. Read our impression to learn the actual answer.
Warhammer 40,000: Inquisitor Martyr is available now on PC and coming to console next month, so we decided to give it a spin to see if it’s worth picking up. Read our thoughts on this open world action RPG.
Disgaea 1 Complete is heading to Nintendo Switch and PlayStation 4 this October. You’ll know which one is more important to #TeamHandheld after reading this impression, and you can probably guess ahead of time.
The Lost Child arrives in North America in only a couple days, and RPGamer got to try it out a few days before it’s official launch. See what’s in store for those who want to dive into the life of an occult reporter who sees a little too much of the world around him.
Call of Cthulhu has revived from the depths and looks like a real game, complete with all the creepy implications that come with a Lovecraftian tale. Please roll for a sanity check before checking our impression.
Royal Chaos isn’t a typical RPG, but it intrigued the E3 team enough to take a good look. See how the game combines together two unlikely genres into a mobile title arriving this summer.
E3 had a bit of something for everyone. From Pokémon walking simulators to dragons who fetch bacon. But the true star of the show was...
Charalompos Papdimirious found to some time to explore the E3 show floor. While doing so, he found a mobile RPG named The Pascal’s Wager: Annunciation developed by China-based studio Tipsworks.