RPG Backtrack – Episode 122: “Follow the Captain Shepard”
BioWare wanted to convey the ineffectual nature of the human race when compared to other species populating the galaxy. This naturally took the form of...
BioWare wanted to convey the ineffectual nature of the human race when compared to other species populating the galaxy. This naturally took the form of...
We learn how to run a sports league. Then we cover the big new Final Fantasy announcement. Then we’ve got exciting news for the new...
Jon, Alex, Anna, and Chris spend a quiet Saturday away from speed runs and soccer balls to bring you the latest in RPG happenings around...
Ah, Sony, holder of many now-dormant IPs. One of those was a pretty good tactical series that hasn’t been seen for a number of years,...
Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology...
Blizzard once had an idea to send players through the realms of the afterlife, beating up the locals and grabbing whatever desirable things they happened...
Another E3 comes to pass and we try to help you digest all of what happened and what it means to RPGamers. Chris and Anna...
It’s almost here! We play your…insightful E3 voicemails. Then we give our…questionable E3 predictions. Finally, we give you some E3 plushies just for you, our...
Falcom has a storied development history, and one of its larger series saw multiple versions before ending up on the PSP for a few installments....
At the GOG/Witcher 3 Pre-E3 Summer Press Conference Emanuel Merino spoke with Rafal Jaki about The Witcher Adventure Game, an upcoming tabletop board game that...
At the GOG/Witcher 3 Pre-E3 Summer Press Conference Emanuel Merino chatted with Guillaume Rambourg about GOG Galaxy and GOG’s plans for the future.
Beastly projects, free rule books, and cursed kings keep us entertained during the pre-3 info drought. Wait, why is Nintendo releasing a Gamecube controller adapter...
The ruins of the central Atlantic region of the US are open to in-depth exploration, as Bethesda takes a crack at the post-apocalyptic future. Thinking...
Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact.
“Do you want to build a Persona clone? Come on let’s go license Unity. We never make JRPGs anymore. Stop building FPS games. It’s like...
Phil, Cassandra, and Chris spend a Saturday pondering Disgaea ports, Sony sales, and large Dragon Age collector’s editions. But the real question is, “Who names...
Today we have a special late-night edition of the RPG Cast. Chris goes on a rant about FF3. Anna Marie gets jealous about Jon’s Japanese...
Hironobu Sakaguchi, Nobuo Uematsu, and Akira Toriyama got together again to inaugurate Mistwalker as a studio. The results were unfortunately not up to the standard...
We remember Andrew Long. We’ll miss you, buddy. But the show must go on and we talk about Happy Meals, luminescent children, Kemco games, and...
Gust makes a long-running, plentiful series that doesn’t adhere to many of the usual RPG stereotypes. Here’s a trilogy of them on the PS3, sporting...
Recent Comments