RPG Backtrack – Episode 134: “Lost in the Mist”
Mistwalker supplied the Xbox 360 with some unique content, and a title involving immortals seeking the return of their memories got considerable praise. Discussion of...
Mistwalker supplied the Xbox 360 with some unique content, and a title involving immortals seeking the return of their memories got considerable praise. Discussion of...
We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It’s a Festivus miracle!
While Final Fantasy spawns a lot of heated talk, relatively little of it is devoted to the earliest entries. The NES era spawned the series,...
Chris tries to get Anna to marry him in FFXIV. Alex tries to get pricing parity between the EU and the US. Disgaea gets desperate....
The bar for bringing Legend of Heroes titles across the Pacific had been set rather low, making it easy for XSEED to impress gamers when...
Alice and Alex join Chris to talk about Pokémon and World of Warcraft. Then we get some news out of the way. But did Square...
We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should...
Chris drowns in potions. Anna Marie hits one hundred. Alice shops with e’s. And Manny plays some 360 games now that he finally has an...
Alice comes up with a billion dollar idea. Manny teaches us about the exciting future of Dolby Atmos. Chris gets demoted. And Anna Marie runs...
At BlizzCon 2014 Emanuel Merino sat down with Brian Holinka, Senior PvP Designer for World of Warcraft, to get a rundown of WoW’s newest expansion,...
At BlizzCon 2014 Emanuel Merino spoke with Travis Hezel, Public Relations Manager for SteelSeries, to get an overview of what the company had on the...
Chris and Alice lead the charge this week. Blizzard announces a new game, Square Enix announces a plushie, and…wait…Blizzard has a new game? You’re making...
Dealing with games made by tri-Ace usually requires a bit of effort, and in recent years it hasn’t gotten any easier. Maybe this attempt to...
At a preview event in San Francisco, RPGamer’s Emanuel Merino got to sit down with Mark Darrah, the Executive Producer of Dragon Age: Inquisition, to...
Manny teaches Chris not to let Sleeping Dogs lie. Anna Marie creates a publishing empire. And Alice goes rogue.
Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers.
We played some games, talked some news, and healed some kids. It was a good way to spend a Saturday. Thanks for your donations and...
Yasumi Matsuno’s work includes a title from the late PS1 era that defies easy explanation. Attempting to describe it anyway may require a flow chart...
Chris introduces his keyboard to Honduran coffee. Anna Marie meets Bigfoot. Alice gets a Moogle. And you all get to help us heal kids by...
We’re back for another week of wacky antics and thrilling adventures! Wait, we just talk about RPG news don’t we? But we have thrilling news!...
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