Xenoblade Chronicles X Review
Monolith Soft’s RPGs are not something to go into lightly; be prepared for a playthrough to take several days’ worth of time. At least there is plenty of stuff to fill that time with.
Date: | Region: | Platform: | Publisher: | Developer: |
---|---|---|---|---|
2015-04-29 | ![]() | WII-U | Nintendo | Monolith Soft |
2015-12-04 | ![]() ![]() | WII-U | Nintendo | Monolith Soft |
Monolith Soft’s RPGs are not something to go into lightly; be prepared for a playthrough to take several days’ worth of time. At least there is plenty of stuff to fill that time with.
As we adventure through our favorite game worlds, RPGamers pass through our fair share of towns and cities. In the second of this two-part feature, we’ll tell you about our most beloved cities that seem to take on lives of their own.
This week’s episode is about the hidden gem on the Nintendo system that never found its footing. Guests Ryan McCarthy and Micheal Apps both wonder if Nopons taste like potatoes while we talk about Xenoblade Chronicles X.
RPGamer is pleased to reveal that we will be presenting celebratory posts for our favourite RPGs from the previous decade over the next five days. Here are some details on what to expect.
Recent Comments