Fuga: Melodies of Steel 2 Details Intermission Gameplay

CyberConnect2 released new details and screenshots for Fuga: Melodies of Steel 2 ahead of the game’s launch next month. The new update covers the game’s intermission sections, as well as a few more early story details.

Fuga: Melodies of Steel 2 takes place a year after the events of Fuga: Melodies of Steel and sees the children once again boarding a giant tank, on a rescue mission to save their comrades after the Taranis goes berserk. Chapter 2 of the game sees the children following the Taranis’s tracks to an attacked port. The port serves as an airship hub serving the new transportation mode that has played a major part in Gasco’s reconstruction. The update also introduces the character Count Nouvellune. He delivers issues of the Adventures of Sucre to the children and models himself on a character of the same name.

Fuga: Melodies of Steel 2′s intermissions section follow the same format as the previous game. In between story chapters, players are able to interact with the other children to increase their affinity as well as using various facilities. Spending time with children or using the facilities uses up the limited number of Action Points available. Examples of activites include using the workshop to upgrade their tank’s weapons and armour, or scrap fishing to obtain upgrade materials.

 

 

During each intermission, the children will write what they wish to do during the intermission in the notebook. If players grant each wish, that child will get a morale boost for the next chapter. Those characters will have their mood gradually increase during combat, and activate hero mode when it reaches its maximum. Hero mode lasts for five turns, during which that character gains powerful effects, such as acting immediately after they are attacked.

Fuga: Melodies of Steel 2 will release worldwide on May 11, 2023, for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. A Digital Deluxe Edition will be available that includes an 80-page digital art book, a 15-track digital soundtrack, in-game sleepwear costumes, an in-game Dummy Energy for the Managarm, an in-game Dummy Soul for the Soul Cannon, and a set of in-game items.

 

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Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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