RPG Cast – Episode 631: “God of Diablo”
Josh uses a cat carrier as an impromptu shield. Kelley learns that her husband’s Steamdeck RNG is improved if she’s not around. Meanwhile, Chris’s turtles are always having mating season.
Question of the Week
What game should you have given up on but didn’t.
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I probably should have walked away from Final Fantasy II on the PSP around the time that the Maiden’s Kiss item I was trying to use on a character with the Frog status missed, but I rolled credits on it. I stuck it out solely so if I ever have time to finish the offline Final Fantasies, I don’t have to play it ever again.
QOTW: Instead of buying it on sale twice on two different systems, I probably should’ve given up on The Last Remnant. On paper, this is a game that should’ve resonated with me, but it never did and I’m not sure why.
I originally borrowed it from a friend on 360, lost interest and gave it back. Bought it on PC to give it another chance, lost interest in almost the exact same spot. Bought it AGAIN on Switch where I finally finished it and instead of feeling that sense of, “FINALLY! I did it!” I just had that hollow, “That really wasn’t worth it,” feeling.
I wanted to make a counterpoint to y’all’s feelings on Eiyuden Chronicle Rising as well from the perspective of someone enjoying the game. My apologies if this isn’t the place for that.
I’m about 4 hours in, and I agree that in the beginning combat is basic, bare bones, and boring, and almost scared me away from the game as well. But after upgrading my weapons and armor which added more hits to combos and new abilities, and another party member I can link attacks together with, it got substantially better and more fun. And it gives me hope that it’ll continue in that vein as it goes on.
I think my other only real criticism with the game so far is the opening hours are pretty dull. It’s all tutorial land, unlocking ALL the game’s town systems in the front where a better paced game would probably parse it’s unlocks and systems as the game went on. But now that I’m past that, have all those shops and businesses built/open, and I can focus on the rest of the game, it’s been more fun.
QOTW: I should have given up on The Legend of Zelda: Phantom Hourglass a long time ago, but I haven’t because:
1. I’ve been away from home for two weeks and I only brought my DSi XL and this game with me because I had to leave in a hurry and grabbed the first thing I found on the way out
2. I brought my MacBook instead of my gaming laptop.
The game would be great if it wasn’t for the stupid dungeon you have to go through multiple times (on a timer), those idiotic stylus controls, and the repetitive Jolene fight.
For my next trip, I’ll make sure to grab my hacked 3DS instead.
I made the mistake of telling myself I’m gonna kill Baal when starting Disgaea DS a decade ago…. still playing.
*after 1200 hrs still playing
I should’ve stopped playing playing Final Fantasy 12 and Ever Oasis. Both were games I was excited to purchase new although these days I’m not exactly sure. FF12 ended up being too hands-off, with gambits that allowed me to set down the controller and let the game play itself for a bit. Ever Oasis had too much going back and forth and random town stuff for me to enjoy it much. These days, these would be games I quit after a dozen or so hours, but back then I paid full price, and by golly I was going to roll credits!
The game I caught up in was Star ocean integrity and faithlessness. It took me 30 + hours to realize, that the Star Ocean part of the name was basically non-existent.
Despite only paying $1 to play it on Game Pass, I definitely feel like finishing Cris Tales wasn’t worth the effort, especially as it had some of the most blatant padding I’ve experienced since Bravely Default(a game I actually did give up on). Literally had to stay away from RPGs for a month afterwards.