Here are the first set of results from RPGamer’s staff-wide RPGs of the Decade vote, where we determine our collective favourites from the past ten years. In this post we go through the games that fell into the 50-26 group.
Category: Special Features
Zack Webster wraps up today’s batch of personal lists with his picks. That makes it three down, but with lots more still to come.
Our individual lists give the opportunity for some smaller, under-the-radar titles gain some extra recognition. Ryan McCarthy gives his personal choices.
Along with our staff-wide voting results, we have also given individual staff members the opportunity to choose their personal RPGs of the decade. Michael Apps kicks us off with his selections.
RPGamer is pleased to reveal that we will be presenting celebratory posts for our favourite RPGs from the previous decade over the next five days. Here are some details on what to expect.
Welcome to Backloggin’ the Year, a feature that discusses the challenges and excitement that comes with working through your backlog. In this quarterly feature, Sam Wachter goes on a journey to pare down her gaming backlog. Although with 150+ games and working a full-time job, we’ll see how that goes.
Dragon Quest released on May 27, 1986, for the NES. Sam Wachter, however, never played it. Read through Sam’s experience of what it was like to go back to a thirty-three year old game and play it for the first time.
The role-playing genre has come a long way in the past thirty years, and yet it’s always interesting to look back at games of yore and see what they did right, what they did wrong, and what they could have done better. Today we look at the first Mana game, Final Fantasy Adventure.
Whatcha Playing is back to round up the games the staff played in January and February. Pokémon, Trails games, Mass Effect, and World of Warcraft were among the many vying for staff gaming time over the last couple of months.
After a mixed reception in Japan, Netflix brings Dragon Quest: Your Story to the West. Matt Masem and Elmon Dean Todd give an in-depth review to see if it fares better internationally.
While it’s a bit later than usual, the RPGamer staff have decided to check in on last year’s resolutions. Did they make their 2019 goals? Let’s see what the staff have in store for 2020.
In the waning days of 2019, Netflix released the first season of The Witcher for audiences to stream to their heart’s content. Some were divided on how well the show adapted the world and characters from the books and games. Here’s our take.
Whatcha Playing is back after a holiday-related delay to round up the games the staff played in November and December. Pokémon, Heroland, AI: The Somnium Files, and Trails of Cold Steel II were among the many vying for staff gaming time over the holidays.
As a prelude to our annual awards, which as usual should hit at the end of January, the RPGamer staff picked out many of the upcoming titles that they are most looking forward to. We hope you enjoy reading about our most anticipated games, and please let us know which ones you are most excited for.
Whatcha Playing is back a bit belatedly to round up the games the staff played in October. Monster Hunter World: Iceborne, Mistover, and Trails of Cold Steel III were among the many vying for staff gaming time.
The RPGamer staff takes a trip down memory lane with the Dragon Quest series in hand. These personal pieces showcase what this thirty-three-year-old series means to us, and how excited we are that it keeps releasing, nearly each and every year.
Sometimes it may seem as if Japan is another world, but what would another world be to the Japanese? Enter Ni no Kuni, a vast, Technicolor realm where anything seems possible, and familiar faces show up in the oddest of places.
August has ended and Whatcha Playing is back to round up the games that hooked our staff. The newest Fire Emblem has unsurprisingly gotten a lot of play, but some rereleases have also caught our staff’s attention.
Japanese gaming culture is different. That’s a given. But since it gives us theatrical releases of video game films, who cares? Let’s see what we’re missing.
We play games for their story and graphics, but what keeps popping up in our heads is the great music we heard over the decades. In this first edition, Erik, Lucas, Cassandra, Shannon, and Joe each pick a soundtrack that has made a lasting impression on them.