Baldur’s Gate III Update Adds Sorcerer, Grymforge

During its fourth Panel From Hell show, Larian Studios announced the sixth major Early Access patch for Baldur’s Gate III. The Forging the Arcane update adds the new Sorcerer class as well as the explorable region of Grymforge. The new region — an ancient Sharran fortress with rivers of magma — continues the game’s story, introducing new quests, enemies, and characters. The update is available today.

Sorcerers are powerful magic-wielders with the signature ability Metamagic. This allows them to adjust a spell’s effect including increasing its range, duration, and number of targets, and can be used alongside other magic users. Sorcerers have two sub-classes, Wild Magic and Draconic Bloodline. Wild Magic Sorcerers use the Tides of Chaos ability to manipulate fate and can gain advantage on various rolls but can also be on the receiving end of random effects. Draconic Bloodline Sorcerers have abilities from their dragon ancestry depending on the type of dragon they descend from. For example, Red Dragon descendants gain benefits for fire spells. The update also comes with new spells Horrific Visage, Enlarge/Reduce, Chromatic Orb, Cloud of Daggers, and Crown of Madness.

Other changes include improvements to melee and ranged combat. Characters proficient with a weapon can now gain up to three signature moves, including the Heartstopper that reduces enemy actions or the dazing Concussive Smash. It also includes a graphical upgrade implementing directional and volumetric lighting, new particle effect techniques, real-time clouds, atmospheric scattering, volumetric fog, and more.

Baldur’s Gate III is based on the latest fifth edition Dungeons & Dragons ruleset. Its story sees the customisable player character and some others captured and forced to host a Mindflayer tadpole before the airship they are on crashes. The Early Access version is currently available on PC, Mac, and Google Stadia and includes access to the game’s first act.

 

 

 

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Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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