Reynatis Famitsu Interview Discusses Concepts and Themes
NIS America published the translation of the first part of an interview between Famitsu and some of the development team behind Reynatis. The interview with Creative Producer Takumi, Scenario Writer Kazushige Nojima, and Composer Yoko Shimomura cover the game’s concept, themes, and inspirations. It is available to read on NIS America’s official English website for the game. The second part of the interview will be released later this month.
Reynatis is developed by FuRyu and Natsume-Atari. The game is set in a version of modern Shibuya that blends fantasy and reality. Magic is feared by the citizens of this Shibuya, meaning wizards are forced to conceal their identities and powers, with an organisation called the MEA dedicated to keeping wizards under control. It has six playable characters with two competing main protagonists on the sides of freedom and order. Marin Kirizumi is a magician who has obtained unconstrained power and yearns for freedom, while Sari Nishijima is an officer of the MEA who desires order. The game will release on PlayStation 4, PlayStation 5, and Nintendo Switch in Japan this July with releases for the same platforms in North America and Europe, as well as for PC via Steam worldwide, set for fall 2024.
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