Baldur’s Gate III Gameplay Revealed

At PAX East in Boston, Larian Studios’ founder Swen Vincke demonstrated the first gameplay for the upcoming Baldur’s Gate III. In the presentation, introduced by Jesse Cox and viewable in full below alongside the game’s opening movie and some new screenshots, he went through some of the opening portions of the game, with variable success.

Baldur’s Gate III uses a turn-based combat system based on Dungeons & Dragons Fifth Edition. As in the tabletop ruleset, each character receives a certain amount of movement plus a regular action and a bonus action, though turns and initiative are party-based rather than character-based. The game will feature four-player online multiplayer and two-player local multiplayer. Its story sees the player character and some others captured and made to host a Mindflayer tadpole before the airship they are on crashes. Other highlighted features include dynamic music, an “Expanded Attitude System” reflecting the player’s reputation in the world, and a layered crime system.

Larian Studios revealed that the game will be receiving an Early Access version in a couple of months, though no exact date has been given. The Early Access version will include six classes (wizard, cleric, fighter, ranger, rogue, and warlock) and nine races (Human, Tielfing, Drow, Githyankli, Dwarf, Half-drow, Elf, Half-elf, and Halfling) for players to create their own character with, though more will be available in the final release. There will also be five origin stories in the Early Access version, which offer pre-generated characters in a similar manner to Divinity: Original Sin II. Origin characters that are not selected will be available as recruitable party members. The game is currently being developed for PC and Google Stadia.

 

 

 

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Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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