Kickstarter Check-In: Solasta: Crown of the Magister, Wheel of Fate

RPGamer’s ad hoc Kickstarter Check-In feature returns for a look at two ongoing crowdfunding campaigns. This edition features Tactical Adventures’ Solasta: Crown of the Magister and UDX Interactive’s Wheel of Fate.

Solasta: Crown of the Magister

Tactical Adventures’ Solasta: Crown of the Magister is a tactical RPG that makes uses of the Open Games Licence to follow the D&D Fifth Edition ruleset. Unsurprisingly, the game is heavily influenced by tabletop RPGs, with players controlling a customisable party of four adventurers, each given a different personality based on the player’s choices that will affect their fully-voiced dialogue in the single-player campaign set in the eponymous high fantasy world of Solasta.

Light and three-dimensional positioning will play important roles in the gameplay, with players able to use torches or spells to spot ambushes or traps, while some monsters may be sensitive to light. The environment will also be dynamic, including bridges that may collapse or columns that can be toppled.

Those looking to learn more about Solasta: Crown of the Magister can check out Anna Marie Privitere’s impression from this year’s PAX West, while a pre-alpha demo is currently available through Steam. Solasta: Crown of the Magister is being developed for PC, with a Mac version to follow, and is initially planned for release in early 2021. Tactical Adventures is looking for €180,000 in funding by October 4, 2019, with those who pledge at least €25 receiving a digital copy of the game as part of their backer rewards.


Wheel of Fate

UDX Interactive’s Wheel of Fate is an upcoming turn-based RPG that is inspired by classic titles but plans to utilise modern twists such as artifical intelligence. The game is set in the world of Providence where players are tasked with preparing for a battle to determine the fate of the world in the town of Kismet’s Fall, after they awaken the eponymous Wheel of Fate and cause the return of an evil army.

Players can customise their character in numerous ways, while the Wheel of Fate will cause each playthrough to change based on how the wheel spins throughout the game. In addition to undertaking quests, engaging in combat, and gaining loot, players will be able to build up and upgrade the town of Kismet’s Fall.

Wheel of Fate has already passed its C$25,000 funding goal, with the campaign set to run until October 17, 2019. UDX Interactive is currently developing the game for PC, and it is initially expected to come to Steam Early Access in the spring of 2020. Those who pledge at least C$17 will receive a digital copy of the game as part of their backer rewards.


Please note that RPGamer’s crowdfunding coverage is solely at staff discretion. Campaigns may send a press release to, but are asked to please not personally petition RPGamer staff via e-mail or social networking. Coverage is not guaranteed. Thank you!


Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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