Sega Reveals More Project Sakura Wars Details, Images
Sega has released new details and screenshots for its recently-announced revival of the Sakura Wars series. The new update for the game, which is currently under the working title Project Sakura Wars, provides some more details on the game’s story, as well as revealing a couple of returning systems.
The game is set in an alternate world in Taisho Year 29, which would be the real-world equivalent of 1940 had the Taisho era not ended with the passing of the emperor in 1926 (Taisho Year 15). The game takes place twelve years after the events of Sakura Wars: So Love, My Love and ten years after the Great Kouma War, during which forces from Tokyo, Paris, and New York saved the world from supernatural threats.
Following that victory, during which those Combat Revues that saved the world using mechas were annihilated, the World Combat Revue Federation was established, forming new Combat Revues in cities around the world. The Federation organises a biennial tournament where Combat Revue compete in performance and battle competitions. The Tokyo Combat Revue has finally been resurrected in time for the latest tournament, however, the supernatural threat will reemerge.
Players control new protagonist Seijuurou Kamiyama, who becomes the commander of the Tokyo Combat Revue. Like preivous titles, the game is split between adventure portions and combat portions. During adventure portions, players will be able to freely run around the Revue’s theatre HQ and the streets of Ginza. Players will be able to participate in events and build their relationships with other characters, which the series’ familiar LIPS and trust systems returning for the new game.
Project Sakura Wars is being developed exclusively for PlayStation 4. The game is planned for release in Japan in winter 2019, with a western release confirmed for spring 2020.