Atelier Sophie 2 Gets New Trailer, Combat Details

Koei Tecmo released a new trailer and details for Gust’s Atelier Sophie 2: The Alchemist of the Mysterious Dream. While the trailer provides hints towards the game’s story, new information and screenshots focus on its combat system.

The game features “multi-linked turn-based battles”, where six party members are split into a three-person assault team at the front and a three-person back-up team at the rear. The system introduces new Twin Actions, which lets players choose whether to have both teams attack together or let the front row attack while the back row recovers or charges up. It also lets players use the Support Guard ability to have a member of the back-up team protect a member in the front row when attacked. Members in the front and back rows can be freely switched, while Technical Points are required to use Twin Actions and Support Guard. The game also features a Dual Gauge that when fully charged lets players use special two-person attacks called Dual Triggers.

 

 

Certain enemies have a visual aura, which indicates that they are more difficult to damage and can inflict high damage attacks. Players can reduce a monster’s aura by attacking it with elements it is weak to. Eventually, the aura will fade and the monster will become stunned. Players can also generate weather effects that can affect a monster’s aura. Koei Tecmo and Gust also confirmed the game will have a dedicated photo mode.

Atelier Sophie 2: The Alchemist of the Mysterious Dream is a direct sequel to Atelier Sophie: The Alchemist of the Mysterious Book, the first title in Atelier’s Mysterious sub-series. It sees alchemist Sophie Neuenmuller transported to the world of Erde Wiege where she meets a younger version of her teacher Plachta, who does not know who Sophie is. Atelier Sophie 2 is set to be released for PlayStation 4 and Nintendo Switch in Japan on February 24, 2022, and for PlayStation 4 and Nintendo Switch in North America and Europe as well as PC worldwide on February 25, 2022.

 

 

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Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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