Episode 114: Risk of Rain – Q&A Quest
This week in Q&A Quest, we delve into the wide world of games as a service. We also discuss the future of Monster Hunter.
Podcast: Play in new window | Download
Subscribe: Apple Podcasts | Android | Email | RSS
Do you prefer random or fixed dungeons in persona?
Do you ever get the feeling that emulation just doesn’t feel “as good” as the real thing?
Have you ever finished a kingdom hearts game on critical mode? Exactly how hard of a task is this?
Where do you stand on optional superbosses? What, if anything, inclines you to take on a 45-minute battle where you scarf all your valuable healing consumables in exchange for nothing more than a cosmetic item and bragging rights?
And screw cancer. Sorry to hear about the rough times.
How surprised are you that the Persona game on Switch isn’t a port of 5, but instead another Muoso game?
Does it seem call of duty’s popularity has declined? What does this say about the current climate of gaming taste?
Games being meant to be replayed has sort of fallen out of favor as a mechanic or not? What factors go into this design.