Ash of Gods Readies Roguelike Storytelling
AurumDust has released a new story trailer for its upcoming game Ash of Gods: Redemption. The video details the game’s open-ended storytelling system which the developer calls “Roguelike Storytelling”. The characters in the game can be permanently injured or killed, both in and out of battle, and the story will continue on without them. As a result, the game will have no game over screens. This also applies to the NPCs within the game so the player’s decision making during story segments will also have a meaningful impact.
Ash of Gods is a strategy RPG that features hand drawn 2D art, cooperative and competitive mutliplayer modes, and combat that mixes turn-based and card-driven systems. The game will release on PC and Mac in March 2018.