Dragon Quest VII Reimagined Shows Vocations, Vicious Monsters

Square Enix released new details and screenshots for the upcoming Dragon Quest VII Reimagined. The latest information covers the game’s vocation system, as well as the “vicious monsters” players can encounter.

In the game, party members are assigned vocations that determine their combat abilities, letting them learn new spells and more as their vocation proficiency increases. Each member starts with a unique vocation, with ten beginner vocations also available from the outset, including warrior, mage, and sailor. Players can later unlock intermediate and advanced vocations — such as druid and hero — by meeting their requirements, which offer stronger spells and abilities. The game’s “moonlighting” system lets players assign two advanced vocations to each character and create various synergies and strategies.

 

 

As players explore the world, they will encounter both regular monsters and special foes known as vicious monsters, which are identified by their special aura. These monsters are very challenging, but defeating them rewards players with their “hearts”, which can be equipped as accessories that provide rare and powerful effects.

A full remake of 2000 title Dragon Quest VII: Fragments of the Forgotten Past, Dragon Quest VII Reimagined version features a diorama-style aesthetic, with characters based on the original designs of Akira Toriyama that have been crafted into dolls created in the real world, as well as additional content, features, and quality-of-life improvements. Its narrative is said to be faithful to the original game, with changes made to provide a more streamlined story experience. The game starts on Estard Island, an idyllic kingdom in a world with no other apparent landmasses. However, a group of childhood friends uncovers a way to travel back to the past, when other continents existed, and are able to restore them in the present.

Dragon Quest VII Reimagined will release for PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2 on February 5, 2026. A demo is currently available on all platforms, with players able to transfer their save data to the full game.

 

Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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