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1 Response

  1. Krull Krull says:

    Recently started messing around with The Outer Worlds, and am pretty excited about the sequel. Part of me would quite like it to be another 20-30hr AA game, rather than suffer the classic AAA bloat now Microsoft is bankrolling it. Kind of feel Starfield will have that niche covered anyway.

    Can you think of any examples where too much budget and scope have ended up ruining a game? Points for going beyond Cyberpunk…

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