The Blood of Dawnwalker Gameplay Revealed

Bandai Namco and Rebel Wolves held a gameplay reveal event for open-world dark fantasy RPG The Blood of Dawnwalker. The twenty-minute presentation, viewable below, is narrated by Design Director Daniel Sadowski and features footage taken from a PC pre-beta version of the game. It shows footage from one of its mid-game quests, starting from just outside the game’s largest city as players head to the cathedral in search of a powerful weapon. The presentation showcases the game’s directional-based action combat system, inventory and level up systems, conversations, and vampiric abilities.

The Blood of Dawnwalker is set in an alternative 14th century in the fictional region of Vale Sangora in the Carpathian Mountains, where a clique of powerful vampires has overthrown the feudal lords. Players control Coen, who has thirty days to save his family or get revenge on the sire who turned him into a Dawnwalker. The game is billed as having a focus on its narrative and sandbox elements with plenty of player freedom. Due to Coen’s nature as a Dawnwalker, players will have different skills, abilities, and outcomes available to them based on the time of day. The Blood of Dawnwalker is in development for PC, PlayStation 5, and Xbox Series X|S, and is currently planned to release in 2026.

 

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Alex Fuller

Alex joined RPGamer in 2011 as a Previewer before moving onto Reviews, News Director, and Managing Editor. Became Acting Editor-in-Chief in 2018.

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