RPG Backtrack 239 – Save Money. Farm Better.
It’s time to put on our overalls, grab our hoe, and go back to the farm! Join us along with guests Sam and Ryan as we dig deep into the depths of indie darling Stardew Valley.
It’s time to put on our overalls, grab our hoe, and go back to the farm! Join us along with guests Sam and Ryan as we dig deep into the depths of indie darling Stardew Valley.
It’s time to celebrate Fire Emblem’s glorious debut in high definition! Settle in for a fancy tea party, as we explore Fire Emblem: Three Houses with guests Anna, Cassandra, Josh, and Paul.
BioWare’s three-part space epic, Mass Effect, left an impression on the hearts of many people. Join us, along with guests Josh, Robert, Jervon, and Pascal as we ask the important questions, such as ‘who did you hook up with?’
It’s time to break out the oil cans and question our humanity. We’re talking about Deus Ex: Mankind Divided (with a little bit of Human Revolution thrown in) on this week’s episode of RPG Backtrack, featuring guests Josh and Sam.
The Legend of Dragoon is, without a doubt, the most polarizing game in RPG history. Maybe our guests Andy, David, Robert, and Pascal can help find a middle ground?
What do you get when you take a cast of 25 characters from Persona, throw them in a clone of Etrian Odyssey, then add a dash of movie magic and a pinch of depressing social commentary? You get Persona Q2: New Cinema Labyrinth!
A podcast draws near! Command? Join us with guests Cassandra Ramos and Andy as we celebrate Dragon Quest’s 35th birthday. Needless to say, the game had a bit of an influence on all of our lives.
The Dreamcast may have lacked in terms of… everything, but the RPGs it had were spectacular! In this episode, we get into Grandia II with guests Robert Albright, David McBurney, and Mike Moehnke.
Our retro episode of RPG Backtrack briefly mentioned the feel-good RPG, Undertale. We felt the game deserved its own episode, since we also have a chance to bring up its spiritual sequel, Deltarune.
RPGamer’s Yakuza aficionados Josh Carpenter, David McBurney, Ryan McCarthy, and Sam Wachter weigh in on whether Yakuza 5 fulfilled any dreams, or was the stuff of nightmares.
For anyone who couldn’t get enough job hats, Square Enix delivers with a sequel to its weirdly-named “Not Final Fantasy” for the 3DS. Join us along with guests Cassandra Ramos and Alex Fuller as we dive into Bravely Second: End Layer.
BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced… or did it?
It’s the 25th anniversary of the launch of Pokémon Red and Green in Japan. You just weren’t a ’90s kid unless you were bragging to your friends about how you found a Mew under the truck.
Bandai Namco surprised us with a sequel to its team-up with Studio Ghibli. Ni no Kuni II: Revenant Kingdom is a little less Ghibli than we would like, but guests Chris and Anna Marie Privitere still joined us to talk about how to make Evermore great again.
Like many games before it, Kingdom Hearts was a series that had trouble getting to three. Join us along with guests David McBurney, Ryan McCarthy, and Shannon Harle, as we discuss the long-awaited third entry in the beloved Disney RPG mash-up!
What happens when Japan’s most popular RPG decides to mimic the world’s most popular sandbox game? Find out along with guests Robert Albright and Anna Marie Privitere as we mine some slimes and craft a castle or two!
Xenoblade Chronicles 2 was one of the first major RPGs for the Nintendo Switch (if you don’t count Breath of the Wild). Does it live up to the legacy of the Xeno series? Join us along with guests Alex Fuller and Michael Apps as we dive into the Cloud Sea!
The last game in the Trails in the Sky trilogy took 10 years to come to the United States. That’s a long wait! At least you don’t have to wait that long for us to talk about it. Join us as one long-time host says goodbye, and two new hosts take the helm along with some familiar friends to discuss Trails in the Sky the 3rd.
Imageepoch made one final game featuring witches before the company disappeared, and Stella Glow proved a quite decent swan song. It’s the subject of today’s Backtrack, in fact.
After learning some things with Lunar, Game Arts created a series called Grandia that has quite a bit to recommend. We have some new points of view eager to chime in on this series today.
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