RPG Backtrack 224: Slimecraft
What happens when Japan’s most popular RPG decides to mimic the world’s most popular sandbox game? Find out along with guests Robert Albright and Anna Marie Privitere as we mine some slimes and craft a castle or two!
What happens when Japan’s most popular RPG decides to mimic the world’s most popular sandbox game? Find out along with guests Robert Albright and Anna Marie Privitere as we mine some slimes and craft a castle or two!
Xenoblade Chronicles 2 was one of the first major RPGs for the Nintendo Switch (if you don’t count Breath of the Wild). Does it live up to the legacy of the Xeno series? Join us along with guests Alex Fuller and Michael Apps as we dive into the Cloud Sea!
The last game in the Trails in the Sky trilogy took 10 years to come to the United States. That’s a long wait! At least you don’t have to wait that long for us to talk about it. Join us as one long-time host says goodbye, and two new hosts take the helm along with some familiar friends to discuss Trails in the Sky the 3rd.
Imageepoch made one final game featuring witches before the company disappeared, and Stella Glow proved a quite decent swan song. It’s the subject of today’s Backtrack, in fact.
Every now and then, a Musou title crosses over into the realm of something we cover at RPGamer. A quartet of these games from the worlds of Dragon Quest, The Legend of Zelda and Fire Emblem somehow prompted one of our lengthiest dissertations yet.
Remakes of Fire Emblem games were limited to the DS, until the second entry in the series saw a 3DS rendition. Something that originated on the Famicom occasioned quite a bit of discussion, presented here for listeners to enjoy.
After a lengthy and problematic development cycle, Final Fantasy XV was released to the world in 2016. Many people subsequently played it and have a variety of things to say regarding the experience on this episode.
What happens when the Shin Megami Tensei concepts are extended into other series, such as Etrian Odyssey and Fire Emblem? We get interesting fusions like the first Persona Q and Tokyo Mirage Sessions #FE, both of which are the focus on this episode.
Founded as a subsidiary of Idea Factory, the Compile Heart company has been aiding and abetting a deluge of games over the years. These titles...
A quick glance at the Yo-kai Watch games might superficially indicate nothing more than another portable monster collection title, but there’s quite a bit more to distinguish them. Going into what makes this series distinct requires quite a few puns to be mentioned.
Let us return to the earlier days of the Kingdom Hearts series. This episode contains an attempt to disseminate the pertinent points of Chain of Memories and Kingdom Hearts II.
Developers were once consumed by the need to push technological prowess as much as possible, but in recent years a smorgasbord of titles that evoke earlier generations has been created. We here tackle a hefty helping of this sort of RPG, using a lineup that varies wildly in style and quality.
Just when it seemed safe to talk about the seventh Dragon Quest, it was remade for the 3DS. Now that a little time has passed and the official Backtrack Statute of Limitations has expired, we can discuss this sizable title.
The time has come to delve further into the twisty world of Pokémon in its fifth and sixth generations. Unexpectedly, since he never played a game in the series, we also pay tribute to Macstorm with this episode.
The Saturn received a number of exclusive titles that have yet to be ported elsewhere, and among them were several Working Designs gems. One that...
Three-dimensional visuals are used by most developers now. Vanillaware is an important exception to that trend, and its Dragon’s Crown, Odin Sphere and Muramasa demonstrate just how nice two-dimensional things can look.
Arc Rise Fantasia is a game that received something of a bad deal when it was localized, and even now hasn’t been experienced by many. ...
For the month of June, I chose to dive into Icewind Dale: Enhanced Edition. I feel many perceive this game as the bastard step brother of that supposedly superior sibling, Baldur’s Gate. However, I honestly enjoyed this one a bit more. Read on to find out why!
Previous Fire Emblem titles were self-contained, but Fates is a different experience in its structure. Nintendo and Intelligent Systems made some interesting decisions here, and we delve into them at length.
The Langrisser series has only come across the Pacific legitimately on two occasions in different centuries, and neither is the high point of a venerable...
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