| THE CRAVE GAMING CHANNEL | ![]() |
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| "Hint #1: Talk to everyone!" |
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Googs, It has always been the case that, with console RPGs, a player should always talk to every single person (multiple times) in every single town. In the beginning (DW, PS, FF) that was simple, and quite necessary - almost everybody had very important things to tell you. But as the years go by and console RPGs get more complicated and larger, the practice is becoming more and more...annoying. With Xenogears and Chrono Cross it got downright infuriating at times, with such huge cities and so many people. My question to you is this - is talking to every single NPC still a necessary practice? It's gotten to the point where I dread finding a new town. And are PC RPGs a whole different ball game? Are we the players supposed to explore every last room and talk to every last person in every last town in gigantic games such as Baldur's Gate II? Thanks for your help on this disturbing issue. JuntMonkey |
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Googleshng: |
| Late game stuff |
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Hey Googlely thingy ... A short series of questions and a general hello ... 1. Did you ever get to the Seriphic Gate in Valkyrie Profile? I really love the game but I can't seem to muster the energy to finish the game in Hard Mode ... normal mode was a blast though ... 2. Parasite Eve 2 ... been said once, been said lots of times ... lots like Resident Evil ... not that that's a bad thing though ... what's do you think is the best weapon? I'd prefer not to play through the game another 6 times or whatever to get the Gunblade and it turns out to suck ... 3. What's a good anime to watch if you've finished Evangelion, Slayers, Ranma, Bubblegum Crisis, Tenchi Muyo, and Saber Marionette J? I just got my ethernet connection at college ... like to do something productive with it ... just for samples of course ... Thanks for printing this drivel ... -hiryuu1115 |
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Googleshng: |
| Hundreds of monsters EVERYWHERE! |
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Hey Googs, I have a Funcoland story and a question(which may turn out to be more of a opinionated statement than anything). I'll start with the story. I've heard that Ogre Battle for PSX was a very, VERY good game, so I went to Funcoland a couple years ago to get it. I'd also heard that it was really rare, so I wasn't expecting to find it. To my surprise, I found 4 of them. I picked one, stupidly without looking inside, and went to pay for it. Then right before I handed over(again stupidly) $80 for it, I looked into the CD case to find that there was only an instruction book inside. So I went back to the other 3 and checked, and all of them had nothing but the book. I was pretty PO'ed, but I ended up leaving with Lunar:SSSC and Secret of Mana for a little under $100. It's safe to say that I'm never going back there again. And to the question. Do you think that Pokemon is overrated? For me, It's good for a little while, then it gets really boring playing through battles that remind me of DW1. To me, it doesn't deserve all the hoopla that it generates. It seems like a cutesy version of FF8, only instead of millions of people liking it only for good graphics, even more millions of people like it simply because it's cute. Thanks for reading and maybe even posting this, Billy Ho |
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Googleshng: |
| Do want you want |
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I was going to write something about quickies... I just forgot. Anyway. Oh, and hi. What would you think about a game in which you can do *anything*? It's not possible to do such a thing right now, I believe. Not until AI, memory restraints and lots of other stuff gets much better. But let's say your current mission in such an RPG is to get into a locked house. The game won't have a list of things you could do. Instead, it would react to whatever you're doing. You could try digging a hole in the wall using a spoon, you could try to hire someone in town to break into it, you could do, litteraly, anything you can think of! Wouldn't that be incredibly cool? The problem is that such a game might get incredibly non-linear. Not to mention the reaction of every concerned parent in America once they find out you can kill people or rape sheep or something. Still, it'd be really cool. Now that I think about it, it reminds me of the fantasy game in Ender's Game. So what do you think? Zohar Gilboa |
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Googleshng: |
| VPQ |
| Google, please tell me. In VP what does the coin of fortune do? I have absolutely no clue. And I have already been through the whole game once and never found out. Also what mode did you choose to play? If you play on hard in chapter 7 you can get Lyseria, A really powerful mage. Aoshi19 |
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Googleshng: |
| Correction |
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1 ) About playing dreamcast online, yes, any ISP will work, unfortunately on
any ISP other than seganet it's less than great, crap really, both personal
experience and online places seem to show this, and equally unfortunate is
the fact that you can't get seganet up here in Canada 2 ) And as for the PE2 question about the power I'm going to assume he/she/it means the power to the under ground games room, if the powers on, you can get some items down there, but if the powers of you can read a message on one of the barrels which is a part of a series of clues which gives you the combination to the loft safe, which gets you the holy water, and if that's not what's being asked I apologize for wasting everyoneÕs time |
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Googleshng: |
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The Last Laugh: Yesterday Rad sent in a comic I forgot to print, so you get doubles. ![]() ![]() Anyway, like I said, tomorrow, Jake Alley will be here to answer all sorts of review type questions. |
Googleshng "Ooh, 5:30 AM" @rpgamer.com
AHAHAHAHA! AHAHAHAHA! AAAHAHAHA-*thump*
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