



|
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In the PSX:
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SaGa Frontier 2 too hard
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In the Genesis:
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Shining Force dededede! dididididi.
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In the Gameboy:
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My cousin's copy of Pokemon DIE!
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In the SNES:
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Civilization Outdated
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In the SMS:
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Phantasy Star Always.
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In the NES:
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Nothing Poor little thing.
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In the Saturn:
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Nothing No games yet
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In the N64:
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Goldeneye Neck neck neck neck reload.
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In the Dreamcast:
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Soul Calibur This victory strengthens the soul of... Shiggy!
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Googleshng - March 14 '00- 1:30 Eastern Standard Time
I've been looking for a job all morning, not fun. I think I found
one though. Now then, I was really surprised at the lack of defense for the X-Box. It seems you
all truly hate Microsoft. That's pretty darn informative actually. If the people who write in
to me are pretty much unanimously against the X-Box at this time, it doesn't bode well for it's
release. Also, last night I had a chance to look at those X-Box demos and they really aren't
very impressive at all from a technical standpoint. You could make things that look like those
on any of the new systems without a problem. That's actually something that's been bothering me
lately. People keep talking about how much better every system is to its competition, but it's
just reached the point where it doesn't matter. If you can do something like render FF8's dance
scene in real time, then you have more than enough power to do anything you want in terms of
actual in-game graphics. The only statistic I can think of which can still benefit from upgrading
at the momment is storage space, and in that respect everyone is pretty much on even footing.
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Very good points
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Hi,
Everyone else seems to be throwing their opinion (with various degrees of
sophistication and maturity), so I thought, hell, why not?
The X-Box, and I'll say this right off the bat, looks to be an amazing
machine. I've seen the screenshots, and the specs, and they're stunning,
and I as of yet haven't seen any movies (damn 36.6k connection), but I'm
sure that they're just as impressive.
But as we all know, simply graphics don't make a machine (although some
statistics about games sales and movies may sometimes contradict that).
I'm not saying the X-Box is going to flunk, not at all. Not only does it
look very impressive, it also has Microsoft's massive PR machine behind it.
But there are some problems which may limit it's popularity.
First of all, all the major console developers so far have been Japanese
(Nintendo, Sony, Sega, all Japanese). Most computer software developers
have been American. It also seems that the popularity of these respective
systems tend to remain in their country of origin (consoles are most
popular in Japan, computers tend to be more popular in America).
Consequentially, most of the console developers tend to be Japanese. And
herein lies the problem. While there are many great software developers
from America, Europe and Australia, some of the most amazing software comes
out of Japan, from Japanese companies such as Namco and Square. Most
RPGamers can appreciate this fact more than the so-called 'average' gamer.
And, although not a rule, most Japanese companies loyalty's tend to lie
with, well, Japanese companies. Japanese companies will, if possible,
choose another Japanese company over a foreign one. And if they do not,
they tend to be shunned somewhat. An example of this is when Nintendo
decided to switch to Philips for help with their SNES CD addon, and a
general feeling of rejection from other Japanese companies.
A similar situation may arise with the X-Box. While Japanese developers
will probably develop for the X-Box, I suspect that the 'big' developers'
(Namco, Enix, Konami, etc.) participation will be minimal. That's not to
say that the X-Box will have few games, quite the opposite. Many American
developers will probably tend towards the X-Box and (if I dare say so) the
PSX2.
My hypothesis on the X-Box/Dolphin/PSX2/Dreamcast popularity affair is that
it will probably mimic to some extent the ways the the N64/PSX/Saturn
popularity varied on either sides of the Pacific. In the US, probably the
PSX2 and X-Box will reign (Dolphin is debatable). This is probably because
a large range of action games will be available on both systems. On the
other side of the pond (or on this side, depending on where you're reading
this from) the PSX2 and Dreamcast/Dolphin will take the top places in the
popularity contest. This'll happen because an abundance of titles
tailor-made for Japanese audiences (simulation, RPG, 'wierd', etc.) will
appear here. The same thing happened with the N64/PSX/Saturn. The PSX and
Saturn were the most popular systems in Japan, because they had a large
range of games (particularly strategy and RPG). The Saturn held it's
ground for a very long time, considering it was the most technically
inferior of the 'big three'. In America, the N64 and PSX seemed to be the
winners, because of the abundance of action titles. I'm not saying that
ALL Americans like action titles, and ALL Japanese like simulations, but
these are general trends that have developed over time, and I highly doubt
that they are going to change all of a sudden.
So while the X-Box will be a worthwhile machine, it will probably not be
the 'ultimate machine' that (some would say) Bill Gates is pushing for, at
least not in the land where all of our best RPGs come from.
Moose
(please withhold my email address)
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Googleshng: Before I respond to this, that last little bit there amused me.
My policy is that unless someone specifically asks me to post their e-mail address, or
signs with it, I never print it. It's bad enough that I have to deal with responses to
people's letters, they shouldn't have to. 8) Anyway, this makes a very significant point.
I can't name a single decent RPG made outside of Japan (although Aidyn Chronicles looks
promising). I can see also that a lot of Japanese developers would disdain developing
for a system made in the US. Not all companies of course, Capcom and Konami for example
make games for EVERYTHING, but a lot could have problems in that respect.
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Almost another topic
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Hey Google,
I see that you have Shining Force in your Genesis. I recently dragged out my
copy, but I've forgotten how the whole unpromoted/promoted levels thing
works. Do you stop gaining levels after you're promoted? I lost my manual
and FAQs don't really describe the leveling system at all.
-Nova
P.S. Enjoy the attached picture. The Real Truth about the X-Box.
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Googleshng: OK, as far as I can tell, it works like this. When you promote
a character, in addition to dropping their level to 1, it brings down their stats by a
certain ammount. However, after promotion, the benefits of going up a level are highly
increased. So promoting is good in the long run, but it initially hurts your stats. So,
if you can't handle someone temporarily becoming a total wimp, don't promote them until
they're on level 13 or so, then they won't bottom out quite as badly. Oh, and this
picture pretty much sums up everyone's greatest fear about the X-Box. 8)
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Suiko
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Hey there slime,
I beat Suikoden 2 awhile ago and from the first moment I saw Seed, (one of the young general's
in the Imperial Army) a thought popped into my head. Now I forget if you played Suikoden 2, but
if you did, does Seed strangely remind you both physically and personality-wise of Squall from
Final Fantasy 8?? Not only does he eerily resemble him perfectly in the face, but his black and
greyish garb also looks like Squall's outfits, and his laid-back, misunderstood attitude also reminds
me of Squall.... not to mention Squall was in the SeeD academy!! Do you think Konami played a
big inside joke on us and see if anyone caught it?? Or maybe I'm an idiot. It's ok, tell me if I am!!!
Thanks!!!
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Googleshng: I haven't played it, no. I'm broke, remember? Anyway, I wouldn't
be at all surprised at a subtle little reference like that, Konami does that sort of
thing all the time. They're wacky people.
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Short question, long answer
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What's the definition of first, second, and third party developers
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Googleshng: Ah, what a nice change of pace! Most people get confused by
this concept because they equate it to first second and third person, by which logic
2nd party would mean games made by you. 8) Anyway, a first party developer means that
the developer is the company that makes the system in the first place. For example,
anything by Shigeru Miyamoto is a first party game. Same thing with all the Sonic games
and the Phantasy Star series. A third party developer is what everyone else is. A comany
that makes games for other people's systems. That means companies like Square, Capcom,
Konami, you know, basically all of them. Second party developers are a bit odd. They're
basically in the ame boat as third parties, but they've effectively sworn fealty to a
particular first party. 8) For example, Rare is a second party developer for Nintendo.
They make games for Nintendo systems, and only Nintendo systems. That answer your
question?
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Big pile of random crud
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First of all...
All the X-Box is just an evil PeeCee in disguise, complete with Windows,
from what I understand. What good is a console that crashes every five
minutes? It's slowed by x86 code too. What a crappy idea, and it probably
sell well. Its a shame to see all the mindless idiots who will buy it too.
Now if Apple made an i-Box then id be in heaven. LONG LIVE APPLE!!! Speaking
of Macs,
12. What do you think of Macs? (this should be at the end but im too lazy to
move it)
Wow... it been a while since I wrote to, or even read for that matter, a
Q&A. I haven't read since... well Thor. I decidided I'd tell you that your
doing a great job, but now I must decide your Q&A worthiness. On to the
questions...
1. How many endings have you gotten in Chrono Trigger?
Which ending was your favorite?
2. Are you excited about ChronoCross? I know I am.
3. What do YOU think of the X-Box? and not your "official" opinion but your
actual opinion, like the one in the hidden text only not so hidden this time
^_^
4. If they all came out at the same time which would you buy first the X-Box,
the Dolphin, or the PS2?
5. What do you think of the retro look for FF IX?
6. What is your favorite Final Fantasy?
7. Favorite RPG of all time?
8. Favorite PSX RPG?
9. Favorite SNES RPG?
10. Favorite Other RPG?
and most importantly of all
11. Do you like Anime? if you don't Ill never read your column again.
OK I am done now.
~This has been a completely pointless message from Kevin, lover of Anime,
Chronotrigger, and all things RPG. Return to your normal life.
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Googleshng: Well, I'm using a Mac full of anime pictures to write this
column, and I think I've managed to make my opinion of the X-Box public knowledge just
by not getting ticked off at all these people bashing it. 8) I am of course looking
forward to CC, and I think the best ending in CT is probably the one when Lavos kills
you honestly. "... but the future refused to change. BWEEEEEEEEEEE!" As for my favorite
RPGs on every system, Xenogears, Dragon Force, FF6, Phantasy Star 4, the original Phantasy
Star, and... hmm... the original FF?
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Oh, HERE'S that pity letter. 8)
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I'm sure this topic will be beaten to death, but I'd like to put a comment
in FOR Microsoft. I feel a great many people attack Microsoft simply because
it's the new trend. Everyone from Linux freaks to people who can't work a
coffee maker figure if they can't find a reason, just blame it on Microsoft.
The first comment I hear from everyone is that the processor is already
outdated. How many of you are forgetting what speed the Playstation 2 is
running at? In terms of frequency, it's been outdated for the last year and
a half. Anyone that plays games on a PC knows that at this point, the speed
of your computer isn't half as crucial as it used to be. Most of today's
games pull their graphics prowess from whatever accelerated video card you
have installed. Sony has touted the Playstation 2 as some miracle machine.
It's not. It's a custom graphics processor paired with a custom CPU.
Microsoft is doing the exact same thing, except pairing an Intel CPU with a
custom graphics processor. As far as the machine running Windows, everyone
seems to think that the machine will have a "Start" button or something. I'm
sure the version they put in the X-Box will be heavily modified, and if
Microsoft intends on making this console, it won't have "Blue Screens of
Death". Windows gets a lot problems blamed on it, and most of those are user
problems, not the operating system. Granted, there are problems, but most
computer people will tell you that if you configure Windows properly, there
aren't that many problems with it. Finally, the X-Box, no matter the quality
of the console, has some good developers behind it. Microsoft has deep
pockets, and the marketing power to make this work even if the system is
utter garbage. If they can put out a system that's easy to develop for,
great graphics, and good developers, they could succeed.
Wesley Fonvergne (Tadrith)
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Googleshng: This letter is what keeps me from saying you're unanimously
anti-X-Box, but even it isn't particularly positive. I guess someone should say something
to the effect that the X-Box isn't nessessarily running Windows in the traditional sense,
but I have yet to hear anything saying that it isn't, so I'm not touching that issue yet.
Still, this reminds me (and please don't lynch me for saying this) of the conversation
I was having with someone about how buggy and crashy windows is, and he proudly said
Windows hadn't spontaniously crashed on him in 2 weeks. I just laughed my head off at
that one, but since about 90% of you use Windows, I guess you might not see what's so
funny about that. 8)
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