I had a very nasty surprise on Monday. After an afternoon lesson and dinner, I came back to my apartment to type up a game impression. I booted up my computer, and about 5 seconds later the thing was beeping so much it sounded like a censored gangsta rap CD. I made three attempts to restart it, all of which ended the same way.
The possibility of repeating last October's computer repair fun and games had me freaking out. Around noon on Tuesday I got my laptop over to the repair shop and had the guy there look at it. Again remembering last October, I did not take it to either of the places that routinely use magnetized screwdrivers. That probably saved me a lot of trouble this time. The repair guy looked it over, booted it up with no problems (razzafracking computer...), and listened to my broken explanations in Japanese. Then I got to learn a new bit of vocabulary.
Ketsuro, or, dew condensation.
It's the middle of rainy season, and the humidity is averaging around ninety-five to ninety-seven percent every day. Apparently the connectors on my RAM chips hit the dew point Monday morning and put my laptop into the computer equivalent of vapor lock. The repairman popped the chips out, cleaned the connections, and after that all was well.
Note: The above computer problems have struck again, preventing Gaijin from putting up this column himself. I posted the column for him, which is why it shows up on the main page being posted by me rather than Michael Baker. - Cassandra Ramos
What consistency would a slime have, do you think? They can't be all that slimy, or else they wouldn't have the cohesion to keep themselves in those cute teardrop shapes. The outer layers would probably be chewy, I would think. Much like this little marketing idea.
Square Enix has licensed out the Dragon Quest mascot for a special slime-flavored chewing gum. Well, actually it's s-lime, as in "sour lime." The wordplay works amazingly well in both English and Japanese, oddly enough. It will be available starting August 21st.
Atelier Ayesha hit the shelves yesterday, but there are still things to talk about. First is the title. I've been using "Alchemist of the Sunset Lands" as a translation of the game's subtitle, Tasogare no Daichi no Renkinjutsushi. The game's website, however, translates it as "Alchemist of the Ground of Dusk." While I can't say I like it very much, it's the official Word of Gust, so I'll just have to live with it. I do hope that it gets a slight modification if/when it gets an overseas release.
Next we have this lady. Odileia (pronounced as if that "e" weren't there) isn't actually human. She's an ancient automaton created to take care of the alchemical library known as the "Second House" (loose translation of nibankan). Presumably there is a First House out there somewhere.
Now, as every Atelier fan knows, where there is game, there is pub. The pub and its owner are central to playing the game, providing social contacts and job offers to young lady alchemists since time immemorial. In this game, there's Kyle Tarembert.
And finally there's Tanya here. She lives out in the finisterrae, literally the ends of the earth beyond which lies only the vast ocean. As an assistant at a saltern (place for preparing salt from seawater) she spends a lot of time outside. In fact, it's possible to see her tan lines in several of these screens.
Japanese tokusatsu shows are a staple of children's entertainment in this country. Series like Ultraman, Kamen Rider and the various super sentai (Power Rangers) groups get regular reboots. It gets pretty weird at times. Rather, it gets to "weird" pretty early on, then continues on to "seriously, this is a kids show?" and eventually reaches "What the hell just happened?" with surprising frequency. Keep this in mind when you watch the following video.
Lost Heroes is a crossover RPG based on various series versions of Ultraman, SD Gundam, and Kamen Rider -- all technically kids shows. The game, or at least the trailer, is definitely darker in tone. Imprisoned in another dimension, shorn of their powers, fifteen heroes have to break out the only way they know how. I'm kind of wondering what the CERO rating on this one will be...
Porting a game to a new system usually means that something will be added. If the new system happens to be the 3DS, that usually means StreetPass. Nintendo's handheld can passively scan for other 3DS units while in sleep mode, tagging the other units and getting game bonuses. For the improved port of Devil Summoner: Soul Hackers, these bonuses take the form of a demon. Basically, this little guy powers up depending on the number of Devil Souls gained via StreetPass and then uses those powers to conjure forth strange and unusual beings to assist the player.
The original version had its fair share of unique demons, including an entire set of Power Ranger Jack Frosts to summon. New to the 3DS version are a special Pixie (sporting a retro look from the original Devil Summoner game) and the Devil Buster Busters, a dynamic duo who go around punishing those who are mean to weaker demons.
Surprise, surprise, even more new characters have been announced for the crossover RPG title Project X Zone. Actually, there is a real surprise in this announcement. Two of these characters are original.
On the left we have Mii. Mii Koryoji. This is the sort of Japanese name that gives English teachers minor headaches (along with Ai and Yuu). While on the surface she's a bubbly, outgoing cheerleader type, her family roots stretch back to the Sengoku Period and earlier. Her ancestors acted as behind-the-scenes manipulators and warrior-monks who helped turn the course of history.
On the right there is Kogoro Tenzai. Like Mii, his family has connections going back to the Sengoku Period, in this case to an elite clan of ninja. He has at least four major weapons on his person, each with its own name.
There are five more cameo characters to mention as well, from an odd variety of games.
So, first we have Arthur from Ghosts & Goblins (who seems to recognize the name of Dante's dad from somewhere...). The little blonde princess is named Devilotte de Deathsatan the Ninth, who hails from the Cyberbots series of fighting games. After that is Imca from Valkyria Chronicles III. The fourth character is the enigmatic super-agent Rikiya Busujima from Zombie Revenge, a beat 'em up fighter game for the Dreamcast. Finally, from Tales of Vesperia comes Flynn Scifo, master swordsman. I think that most of Vesperia's cast is in this game now.
Hmmm... how many characters does that make at this point? Honestly, I've lost count. This game won't even be on sale until October, so who knows how many more obscure series the developers will pile on?