Planet Dungeon Siege has posted another developer interview. This time it is with Sarah Boulian, Level Designer.
In the interview, Boulian details how she creates a level starting with a basic design concept, playtests the map after some preliminary work, and finally finishes it by adding lighting effects and sound. The interview ends with Boulian sharing some level designer wisdom for those fans anticipating Dungeon Siege's map editor or future level designers.
Dungeon Siege is currently being developed by Gas Powered Games and published by Microsoft. For the full interview visit Planet Dungeon Siege.
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