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By now, you've hopefully noticed a brand-new and radical change to the layout and design of RPGamer's pages. After slaving away for weeks working on the new layout, often subjected to horrifying and degrading working conditions, RPGamer's staff has finally completed the redesign. The launch today also coincides with major changes made throughout the Imagine Games Network.
In a rare media opportunity, we were privelged enough to speak with a few of the people behind the new design. Brian Glick, while jamming to a new CD recently purchased, described the new design as "funky and awesome." He went on to explain that the new design is "about as cool as you can get. I mean, just look at those gnarly buttons, and the absolutely rocking Interaction section! Like...dude!"
Brian Maniscalco detailed some of the underlying messages in the new design further. "What most people will probably initially gloss over regarding RPGamer's new look is its strong, underlying environmental message. It's got a very 'green peace,' very 'save the rain forests' motif to it when you look beyond the flashy exterior," he effused. Mike Tidwell, however, offered another view to the whole process. "Never have I seen so many backward ideas come together as seamlessly as this design has. Sometimes I wondered if we would get done this year, let alone this month. It has taken many long nights, but it's the least we can do for all our fans." Unfortunately, other staff members were not available for comment at press time.
What can you expect to find throughout the new RPGamer, though? Here's your quick and painless guide to the many changes you'll find:
Expect things to flesh out more in the next couple of weeks, especially in the Interaction section. We hope you love the new RPGamer design, and we welcome your feedback!
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