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Squire

Squire
Job Command: Basic Skill. Just the basic skills to survive on the battlefield.
Usable Items: Caps, Light Armor, Swords, Knives, Flails, Axes.
Difference from Squire
HP: +0%
MP: +0%
Attack Power: +0%
Magic Power: +0%
Speed: +0%
Best Weapon: Morning Star
Location: Shop
Prerequisite: None.
   Basic Skill Abilities   
Ability JP Cost Description Usefulness (1-10)
Accumulate
300
Attack power +1.
Dash
80
Run into an enemy causing light damage.
Throw Stone
90
Throw a rock.
Heal
150
Cancel: Darkness, Silence, Poison.
   Trigger Abilities   
Counter Tackle
180
Dash at an enemy. Trigger: Physical damage
   Modifiers   
Equip Axe
170
Can equip an axe regardless of job.
Monster Skill
200
Give friendly monsters new skills.
Defend
50
Guard against incoming attack.
Gained Jp UP
200
Jp earned is raised.
   Movement Abilities   
Move +1
200
Increase Move by 1.


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