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Priest

Priest
Job Command: White Magic. Uses the power of God to heal and protect.
Usable Items: Caps, Robes, Light Armor, Staffs
Difference from Squire
HP: -25%
MP: +50%
Attack Power: +0%
Magic Power: +30%
Speed: +20%
Best Weapon: Mace of Zeus
Location: Deep Dungeon.
Prerequisite: Level 2 Chemist
   White Magic Abilities   
Ability JP Cost MP Cost Description Usefulness (1-10)
Cure
30
6
Cures HP
Cure 2
180
10
Cures more HP
Cure 3
400
16
Cures even more HP
Cure 4
700
20
Cures the most HP.
Raise
180
10
Revive from death.
Raise 2
500
20
Revive from death with full HP.
Reraise
800
16
When a unit dies, they will automatically be revived.
Regen
300
8
Recover HP after every turn.
Protect
70
6
Protection from physical attacks.
Protect 2
500
24
Protection from physical attacks. Lasts the duration of the battle.
Shell
70
6
Protection from magical attacks.
Shell 2
500
20
Protection from magical attacks. Lasts the duration of the battle.
Wall
380
24
Add: Protect, Shell.
Esuna
280
18
Cancel: Petrify, Darkness, Confusion, Silence, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
Holy
600
56
Does extreme damage. Holy elemental.
   Trigger Abilities   
Regenerator
400
-
Casts Regen. Trigger: Damage
   Modifiers   
Magic Defend UP
400
-
Magic defense heightened.
   Movement Abilities   
None


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