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Mediator

Mediator
Job Command: Talk Skill. Talks to enemies and friends to influence their thoughts.
Usable Items: Caps, Light Armor, Knives, Guns.
Difference from Squire
HP: -25%
MP: -10%
Attack Power: -30%
Magic Power: -10%
Speed: +10%
Best Weapon: Blast Gun
Location: Deep Dungeon or stolen from Balk.
Prerequisite: Level 2 Oracle.
   Jump Abilities   
Ability JP Cost Description Usefulness (1-10)
Invitation
100
Make enemies become your allies.
Persuade
100
Resets enemy's CT count to 0.
Praise
200
Raise brave level.
Threaten
200
Lower brave level.
Preach
200
Raise faith level.
Solution
200
Lower faith level.
Death Sentence
500
Add: Death Sentence.
Negotiate
100
Negotiate with enemy to recieve gil.
Insult
300
Add: Berserk.
Mimic Daravon
300
Add: Sleep.
   Trigger Abilities   
Finger Guard
300
Evade word attacks.
   Modifiers   
Equip Gun
750
Allows you to equip a gun regardless of job.
Train
450
When an enemy becomes critical, they are easier to Invite.
Monster Talk
100
Speak with monsters and use "Word Skill" even if not a Mediator.
   Movement Abilities   
None


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