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Capcom Hate Edition
July 22nd, 2011

07/22- 12:00PM EST

  Q&A returns! Sorry there was nothing last week, something came up and David "FBM" McBurney wasn't able to get a column together. I'm back now though, and bring to you quite the odd assortment of letters. We've got some kind of open letter to Bill Roper that showed up in our RPGamer mailboxes. Then we've got a letter from RPGamer's own Glenn "7thCircle" Wilson about, well all of you! Finally, we've got a quick question about War of the Lions.


The Letters
Dear Bill Roper

My Name Is Oleg (MEGAMASTER).

And I Born In Siberya Child On My Own Experience I Know What Is Blizzard.


Wait what? I don't get....oh I see, you're making a pun, well done I suppose.

Hello Bill Roper. We Making New Organization - Blizzard 2.0

StarCraft 2 Is Good (For Me This is StarCraft 1.7) But I Want More.

In short, we are waiting for release 3.0 Deeble And then with you, Bill Roper, team of your friends from Blizzard North, With the best concept art in the world and the best of Korean and U.S. experts that whe can find, Create Diablo 3.5. With a Specific Sense of reality Blizzard 2.0,  Quality and Your, Respected Bill Roper's vision.


What the heck is a Deeble? Was that supposed to be Diablo 3? Anyway, do you know why Blizzard North was closed? Apparently because what was then supposed to be Diablo 3 was not up to par. That's pretty damn harsh considering it was likely the same team that made Diablo 2, but still, it doesn't sound like they had a clear vision for the future of the series. Just because they made one great game, doesn't mean they could keep doing so, you know?

Also Blizzard North never made any of Blizzard's RTS games. Why in the heck do you think they could do Starcraft better? I mean, I loved the work Blizzard North and Bill Roper did while they were there (especially his voice overs) but that time has passed. Do you really think these developers would want to go back to a series they probably got burnt out developing?

I Think That The Whole BACON That Was Trowned You From Blizzard Shareholders Was At Least Unfair.

With me you can do in the game Diablo everything you want.


I don't think Roper was exactly forced out, he left on his own. Granted it was due to not getting more control over the future of the studio, but still. Regardless, if he really wanted to make Diablo type games, why didn't he get involved with Torchlight?

About copyright Blizzard brands and Diablo, Do not worry, with Your name and my experience Russo Russo, We easily walk through anything. At least that noise that can be called by the Copyrights will attract a lot of attention. As regular users and investors. As regular users and investors as well.


I have no idea how what you just said will get you through an army of blood sucking lawyers (no offense blood sucking lawyers).

Bill Roper, I sincerely hope that you will not stop at the what we have today, But You'll move forward, mabye with us Blizzard 2.0, It's in a certain way and your child too.

To initiate and implement this project, from this everyone wins. Bill Roper, Blizzard 2.0 Blizzard 1.0 and most importantly Big Army of Followers.

Sincerely, Oleg (MEGAMASTER).


How exactly would Blizzard 1.0 win with a second Blizzard feeding off their properties? 

 The Man, The Myth, The 7th

Sup, buddy?


Not much, I never thought I'd see you write in sir, let's see what you've got.

As you and anyone who reads my RPGamer staff bio knows, I'm 29. If you ask what my favorite experiences in life have been, I look fondly at events that happened in the last decade — life in adulthood, not-so-much life as a restricted kid. My favorite meals, favorite movies, favorite friends, and favorite sexual encounters all have one thing in common: no, not large quantities of alcohol, what are you saying about me? All those favorite events happened to me as an adult.


I can see where this is going, we're about to discuss nostalgia aren't we? That's cool with me. Are you sure it wasn't large quantities of alcohol by the way?

So video games. Same deal. All my favorite video games and video game memories occurred in adulthood. Sure, I remember the first time I beat Lufia 2 and the key role my grandmother played in making it possible. The first time I finished Chrono Trigger I timed the Lavos battles on my stopwatch and then refused to use the stopwatch ever again. The first time I completed Pilotwings, I was supposed to be watching the dog, and while I was happily seeing the credits scroll in my room, the damn dachshund was downstairs happily shredding a doll my aunt had handmade for my mother when she was in grade school. Truth: the fallout from that is my most traumatic childhood memory. Thanks Pilotwings.

We certainly all remember many of the great games (not Pilotwings) and our time playing them, and sometimes those memories can betray us. I had many fond memories of playing Kid Icarus as a child, but there's no such fondness when I've gone back to it in recent years. I'd take any mediocre game from recent years over that awful game.

My point — why does 99% of RPGamer's readership think the 90s was the best era of video games ever? What is wrong with them/you? Sure, I get nostalgic recalling my carefree days as a child playing through JRPG after JRPG, destined to become a socially awkward loner like all who read this site, but to claim that era had the best games? Really? People actually point to PS1 titles and say "gaming didn't get better than that?" Wheels, help me understand this. Joking aside, I honestly cannot comprehend how horrible one's adulthood would have to be to say gaming peaked 15 years ago and it's been all downhill since.


There are several factors which go into this, which I'll go into shortly. Obviously the biggest one is the powerful force of nostalgia. We remember things we enjoyed as kids quite fondly, even if they weren't all that great (seriously people, Thundercats was awful). The proof is in the fact that said people can't even agree which section of the 90s contained the best games. It all depends on when they were kids. Now of course this only explains why they love things from the 90s, not necessarily why they think the 90s were the golden age of gaming. I think problem number one is the number of game releases. Many more games a year come out now than ever have before. So when many of them, especially from our beloved RPG genre aren't absolute classics, people like to make grandiose statements about how the industry is going down the tubes.

Now, the next factor would be overexposure to games before release. Back in the day, games came as true surprises as often we'd only see some screen shots and little footage of games in action until we were actually playing them. Their wasn't all sorts of lengthy video previews or internet forums were people could be pruned to hate a game before it came out (hi Final Fantasy XIII). So what I'm basically getting at here is that people never give present day games a chance to be the same kinds of classics they enjoyed in their youth. With so many games, and many games being much longer, many of them aren't devouring these games, and playing through multiple times to the point where they become a classic. Who has time to play through Final Fantasy XII as many times as they played Final Fantasy VI?

So that's about it, people are just a slave to nostalgia and can't conceptualize how gaming has changed since then, and also don't get that it takes years to get that fond nostalgic feeling for a game that means it has become a classic for you. I mean really people, you honestly think back 3D and 15 year old 2D are the best we're going to get? There are many fresh new classics out people, I suggest you go out and find them.

Also seriously, Kid Icarus is horrible, why did people want a sequel so bad?

One last thing. Seeing conditions what we believe; believing conditions what we see. Discuss, citing tri-Ace's fanbase in your analysis.



Ahh such an interesting and tricky question. The first part of course refers to make believes and judgments based on things we do see, regardless of how much of the picture it is. For example, tri-Ace fans looking at early screen-shots and reading the story concepts of the fourth Star Ocean likely believed it would be the saving grace after a bad third outing. They of course, hadn't seen the whole picture. Some of those same tri-Ace fans may refuse to believe, even after playing it, that the new game is bad, regardless of what their heart is telling them deep down. Those early previews so fueled their excitement that they refused to be disappointed. I'll admit that this kind of thing is what got me through the early few hours of Final Fantasy XIII that aren't very good (note, what I'm saying here is my deluded belief was eventually rewarded with gameplay that matched what I believed). This feeds directly into our previous topic. People see new games in old series and instantly believe they can't be as good as the old ones because they don't look or play exactly the same.

     This then fuels them when they actually play said new games and let their beliefs not give them a fair shot. I did the same thing with Call of Duty, letting bad experiences from one game in the series and my beliefs gained from little pieces of what I saw from the others stop me from giving them a chance (also trying to be a rebel and hating what everyone else loves). Same thing for some RPGs, such as Final Fantasy VIII. If people stop letting what they see fuel their beliefs about a game before they even play it and give it a shot, they may find many games they never even expected to like.

Great question 7th, don't be a stranger!

To the Core of the Crisis

Just before the iPod/iPad releases of War of the Lions comes the PSN release of the 2007 UMD. This is pretty good for future Vita owners since it means the game will be forward compatible. Now, can we get some
Crisis Core love?

- Shaymin


That's a fair point. Given the popularity of the title, I'd expect it will show up on PSN at some point. The Vita being able to run the PSN versions of these games is sure to get some of these games selling again, so I see no reason why they would skip something with Final Fantasy VII in the title. We may even see it soon, with Square Enix not releasing much else on the PSP at the moment. Despite the state of the PSP in the US, their titles always seem to sell.


That's it for this week! I'm surely you realize now the column title has nothing to do with the content within. I just figured those hurt by Mega Man Legend 3's cancellation would enjoy. I want to say something to you hurt fans in regards to this, but I think Conan O'Brien says it better.

Get those contest entries in! Deadline is the 31st! Next week we've got a great entry from FriendOfAgnes.

See you all next week!

P.S. Next week is the one year anniversary of Ask Wheels!


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