Aero Spell: 25 Aerora Spell: 40 Aeroga Spell: 55 Aeroja Spell: 70 ------------------------ Annoying Curse: 15 ***Deadly Curse: 50 (Causes "Slow", "Curse", and "Freeze") ------------------------ Apocalypse Spell: 75 ***Apocalypse Staff: 90 (May be targeted at anyone to make them have a 50% chance of using each of their items randomly; 5% chance of breaking each time) ------------------------ Armor: Mythril Armor: 20 Gold Armor: 40 Diamond Armor: 60 ***Crystal Armor: 75 (Defends 20,000 Damage) ***Metal King Armor: 90 (Defends 25,000 Damage; provides 25% chance of dodging attacks entirely) ------------------------ Auxiliary Point Generator: 50 ***APG II: 75 (Generates 2.5x normal consolation points when a letter is written in) ------------------------ Bainick's Wand of Chaos: 30 ------------------------ BigWook's Cube of Random Attacks: 30 ------------------------ Bio Spell: 20 Biora Spell: 35 Bioga Spell: 50 Bioja Spell: 65 ------------------------ Blind Spell: 20 ***Staff of Seeing: 45 (Automatically allows you to see through any Blind Spell, Vanish Spell; 5% chance of breaking each day it is effective) ------------------------ Blizzard: 5 Blizzara: 20 Blizzaga: 35 Blizzaja: 50 ------------------------ Call Bead: 40 ***Legend Orb: 60 (Effectively chooses four random summons and allows user to select which they would like to summon) ------------------------ ***Carrot: 20 (privately calls the Fat Chocobo for safe storage) ------------------------ Cloak of Evasion: 50 ***Mirage Vest: 75 (user dodges 50% of all hits) ------------------------ Confuse: 10 Confura: 25 Confuga: 40 ***Confuja: 55 (1000/(number of targets)% chance of Confuse) ------------------------ Damage Deflector: 25 ***Swordedge Armor: 60 (Deflects half of all attacks automatically; 5% chance of breaking each time) ------------------------ Dark Converter: 40 ------------------------ Dark Sword: 25 ***Devil Sword: 40 (Does 25% of obtained points in damage to a random Top 35 Contestant each day) ***Black Sword: 55 (Does 50% of obtained points in damage to a random Top 35 Contestant each day) ------------------------ Demi: 30 Demira: 50 Demiga: 70 ***Demija: 90 (90% damage on one; 75% damage on two; 50% damage on three, or 25% damage on four) ------------------------ Drain: 15 Drainra: 35 Drainga: 55 ***Drainja: 75 (Drains from four people; adds 4x that amount to your score) ------------------------ ***Earth Harp: 100 (By holding this, there is a 10% chance every day that a traveller could appear and offer a Magic Materia in exchange) ------------------------ Economizer: 50 ***Economizer+: 75 (Has a 50% chance of keeping any items that are used or broken) ------------------------ Esuna Spell : 20 ------------------------ Fire: 5 Fira: 20 Firaga: 35 Firaja: 50 ------------------------ Flare Spell: 60 ***Mega Flare: 100 (Does 30,000 points of unblockable damage) ------------------------ Float Spell: 20 ***Magic Carpet: 50 (Permanent item that instills constant invincibility against earth attacks without fear of wind or gravity) ------------------------ Force Field: 25 ------------------------ Fury Stone: 20 ***Sadness Staff: 45 (Causes Fury/Cures Sadness when used; 5% chance of breaking each time) ------------------------ Gems (Red, Blue, Gold, White, Dark, Light, Purple, Bronze): 25 ***Emerald Gem: 75 (Provides resistance to all elements) ------------------------ Haste: 25 Hastera: 35 Hastega: 45 ***Hasteja: 55 (Guarantees for 5 days; splits into three Quick Spells) ------------------------ Holy Spell: 60 ***Holy Staff: 100 (Casts "Holy" whenever used with a 20% probability of breaking) ------------------------ Hyper Beam: 30 ***Pulse Cannon: 75 (Shoots FIVE hyper beams at any targets you choose in the Top 35; you are disabled for next day) ***Sister Ray: 150 (Shoots TEN hyper beams at any targets you choose in the Top 35; shoots ONE incredible beam that does 25,000 damage to its target; you are disabled for next day) ------------------------ Item Bomb: 20 ------------------------ Item Destroyer: 25 ***Item Destroyer+: 50 (Destroys each item the target holds with 50% accuracy) ------------------------ Item Hog: 40 ------------------------ Item Magnet: 40 ***Item Supermagnet: 60 (Gain items used on you with 50% probability) ***Final Magnet: 100 (Gain all items used against you) ------------------------ Killer Sword: 50 ------------------------ Leaper's Scroll of Blue Magic: 30 ------------------------ Light Converter: 40 ------------------------ Macstorm's Illusionary Storm Staff: 30 ------------------------ ***Magic Materia: 150 (User may cast any spell below 50 in value once per day at the cost of Value x 50 SOCK points, and a Value% chance of being disabled the next day) ------------------------ Magic Pearl: 50 ------------------------ Merton Spell: 40 ***Doomsday Spell: 80 (Does 20,000 Dark Damage to any three competitors; does 5,000 damage to yourself. 25% chance of "Curse" to both you and the others. ------------------------ Metal King Sword: 70 (Bypasses half of the damage lost to armor when attacking to hit target's points anyway) ------------------------ ***Meteor Spell: 75 (Does 7,500 damage to ten random targets) ***Meteora Spell: 110 (Does 10,000 damage to fifteen random targets) ***Meteoga Spell: 145 (Does 12,500 damage to twenty random targets) ***Meteoja Spell: 180 (Does 15,000 damage to twenty-five random targets) ------------------------ Mime Materia: 30 ------------------------ ***Moonshadow Harp: 60 (User may do one of the following once per day: cause confusion in someone with 50% accuracy; wish for bonus consolation points with 40% accuracy; receive a first level attack spell with 30% accuracy; wish for extra points -between 200 and amount earned for the day- with 20% accuracy; hold someone still in points for the day with 10% accuracy) ------------------------ Mythril Shield: 20 ***Gold Bracer: 40 ------------------------ Mythril Sword: 40 Gold Sword: 55 ***Diamond Sword: 70 (Receive bonus 1.5x points) ***Crystal Sword: 85 (Receive bonus 1.75x points) ------------------------ Nightmare Staff: 50 ***Trauma Staff: 75 (Same as Nightmare Staff, but the target's score also decreases by the values of the clues that the user gets correct that day; any damage comes with a 25% chance of a curse) ------------------------ Paint Can: 15 ***Paint Cannon: 50 (Relabel anyone's points and status to anything for four days) ------------------------ Point Halver: 10 ***Point Minimizer: 30 (Reduces target's obtained points for the day to 1) ------------------------ Point Doubler: 25 Point Tripler: 40 Point Quadrupler: 55 ***Point Quintupler: 70 ***Point Sextupler: 85 ------------------------ Poison Needle: 20 Poison Lance: 60 (Does 3,000 phys. damage + 50% chance of poison whenever used; 20% chance of breaking) ------------------------ Quake Spell: 30 Quakera Spell: 45 Quakega Spell: 60 Quakeja Spell: 75 ------------------------ Quick Spell: 10 ------------------------ Rare Candy: 50 ***Legend Candy: 100 (Advances item to maximum level; does not get wasted if used on an inadvancable item) ------------------------ Rebirth Stone: 60 ------------------------ Reflect Spell: 25 ------------------------ Regen: 20 Regera: 35 Regega: 50 ***Regeja: 65 (Gives a bonus 2,000 points per day) ------------------------ Rename Card: 25 ------------------------ Ribbon: 70 ------------------------ Sadness Stone: 20 ***Sadness Staff: 45 (Causes Sadness/Cures Fury when used; 5% chance of breaking each time) ------------------------ Scan Spell: 10 ***Scan Staff: 55 (Allows you to see anyone's items anytime; 5% chance of breaking each time) ------------------------ Sean's Dictionary of Aid: 40 ------------------------ Sean's Dictionary of Doom: 40 ------------------------ ***Silver Statuette: 75 (Shatters when stolen to countersteal half of attacker's items, rounding up) ------------------------ Slow: 15 Slowra: 30 Slowga: 45 ***Slowja: 60 (1000/(number of people targeted)% chance of Slow. ------------------------ Shuriken: 30 (Does 5,000 damage to any one Top 35 competitor) Ninja Star: 50 (Does 10,000 damage to any one Top 35 competitor) Tack Star: 70 (Does 15,000 damage to any one Top 35 competitor) ------------------------ Sneak Glove: 20 Ultra Sneak Glove: 35 Super Sneak Glove: 35 Hyper Sneak Glove: 50 ***Six-Fingered Sneak Glove: 65 (Steals six random items from random people and adds them to your inventory) ------------------------ Staff of Aid: 50 ***Staff of Hope: 75 (Gives 100% of another target's score per day instead of just 50%; 5% chance of breaking) ------------------------ Summon Encyclopedia: 40 ***Summon Bible: 60 (Same as Encyclopedia, but does not break when used normally. May also be used to learn a recipe for a random summon once per day, but there is a 10% chance it will break when used in this way) ------------------------ Thunder: 10 Thundara: 25 Thundaga: 40 Thundaja: 55 ------------------------ Toxic Waste: 35 ------------------------ ***Ultima Spell: 100 (10,000 Damage to all but user in Top 35) ------------------------ ***Ultima Weapon: 75 (A random Top 35 contestant receives 100% of your earned points for each day in Damage) ------------------------ Vanish Spell: 25 ***Vanish Staff: 50 (May be used to cast Vanish on yourself for 4 days; 10% chance of breaking) ------------------------ Venom Spell: 15 ------------------------ Wait Mode: 25 ------------------------ Warp Stone: 50 ------------------------ Water Spell: 5 Watera Spell: 20 Waterga Spell: 35 Waterja Spell: 50