Send a Question I Give me some personal lovin' I Old Stuff I Ancient Stuff
Fabric Hardener February 16, 2006

Matt Demers - 00:31 EST

THE NEWEST OBSTACLE HAS MADE ITSELF KNOWN. My forty-five minute long seminar shall be presented at 10:00 a.m. Eastern Standard Time tomorrow, and while it won't be airing on television stations across North America, any thoughts, wishes, prayers, good luck karma, chicken korma... that you want to send me are more than welcome. In reality, I'm only presenting to six people, but at twenty-five percent of my Biomath grade, this will be a rather significant moment in my graduate career!

Oh, great. "Freezing Rain warning in effect", says the Weather Network?!? Rain starting overnight with temperatures falling below zero in time for tomorrow morning? This sounds like a nightmare waiting to happen. What if buses are cancelled? What... what if... graggghh!!!

I need time to compose myself. I'll use the question-answering to calm my nervesNERVESnerves. I'll be okay, I Pro!!M!!..ISE. !!!

The next chapter of the emulation-conversation

Mr. Matt, I really enjoy your qna section. I recently fell in love with emulation gaming and now must defend its wonderfulness. Emulation is my only means of playing many nes/snes goodies, and since they are out of print, I don't see any harm done. Secondly, there are several rpgs that never came over shores (e.g. secret of mana 3, treasure hunter g), so emulation is my only hope of playing them. Also, weigh the joy that I recieve, among other emulation gamers, to any economic harm inflicted on the industry by emulation gaming. Since you are a math major, you will probably say that it is non-quantifiable, or something like that. Basically, please weigh my joy. That's all I ask. It is a large sum of joy and I want you to acknowledge it. I haven't read all the emulator talk that has gone on, so tell me, what do you have against emulation? I don't really mind if anyone has a problem with emulation gaming, I just felt like writing.


I understand very well that there are many games that haven't been published in North America. You're absolutely right; there IS no other way to play these Japanese games here, and it's a terrible shame.

Bear a couple of things in mind, though. First of all, just because a company isn't making money off of a game right now doesn't mean they don't intend to in the future! I'll even use the Mana series as an example: Who would have thought that Square would come back to release Final Fantasy Adventure as Sword of Mana for the GBA? Maybe, one day in the future, old or untranslated games will indeed make it onto North American store shelves.

Also, even if they don't, emulation is more all-encompassing, including far more than the games that you've mentioned. There are people out there that will, unfortunately, download the newest version of an emulator for a new console in order to save the admittedly large amount of money they'd have to pay to acquire the real things. The danger is that if enough of these people exist, a serious bite could be taken out of the income of video game companies... and what, do you think, the result of that might be? I'll leave you to do the math.

So, that sums up a big portion of my feelings on the subject; I hope you can understand where I'm coming from, and while I know how you feel, I really think that emulation has the potential to undermine the very industry that we depend on to bring us these games you love so much.

Pretend that you are a psychology major for a moment: how do you think being a long time video gamer affects an individual?


It slowly morphs your mental state, clearly... just look at me! I've been playing for fifteen years or so, and I'm to the point that I think about a lot of different things in life in terms of video games/RPGs. Has anyone here ever finished, for example, their driver's license test, walked out of the building successfully, and thought "Got 6,600 Exp. Point(s)! *insert victory music* "? I have. In fact, my brother and sisters and I can almost communicate in a strange code influenced by video games... for instance, when one of us are with an interesting mix of people, we'll say things to each other like "THAT'S a weird party". We've spent hours on multiple occasions deciding which class (i.e. Red Mage, Bard, Berserker, etc.) is most fitting for dozens of people. Generally, we're giant nerds and proud of it, though we would appear normal from most of the outside world...

I'd argue, though, that growing up on RPGs has several powerful effects on people. I think that RPG players grow up to be more creative individuals, generally speaking. RPGs usually promote reading for small kids; I know that I have a fairly wide vocabulary, now, and I'll see words every now and then that I only know FROM video games. Clearly, RPG players grow to have a wide knowledge of mythology.

Little kids, too, are benefitting greatly from video games. Everyone has seen a little four or five year old playing Pokémon before. To do this, though, really promotes reading, simple math, problem solving, and logical development. How many four year olds used to know how to count well past one thousand? None! But certainly, in Pokémon (and other games) large numbers are very often encountered.

Anyway, I've gone on for awhile, but this is something I feel strongly about. That said, while it's good to see more and more young people entranced by RPGs, other things are important too, such as moving; kids are also packing on the pounds these days, and if my cousins are any indication, video games are at least partially responsible.

Also, what are your thoughts on DQ Yangus?

Sincerely, butt-butt.


I was wary about it at first, and then I heard about the fact that "yay", there will be randomly generated dungeons. It's too bad they aren't including a pillow with the game, since randomly generated dungeons are awfully boring, repetitive, and downright bad. I'm not very hopeful, in the end, though I haven't given up entirely. We shall see as we hear more in the coming months.

Thanks for the letter very much, sir, ma'am, or, uh, butt. You've presented some interesting topics to chat about.

Grandialess in Guelph

Heya Matt/et cetera (hard to pin it down sometimes, heh),


Yes, Matt it is, for today, though TIPTAIL will be the new host come this weekend! You guys had better be nice to her...

I, for one, amd very excited about Grandia 3. I remember picking up the PsX version of the original Grandia back in the day and knowing not one thing about it, but once I started playing it I got hooked entirely. One thing that's refreshing about the series is that innocence is portrays; a very idealistic view of the world that isn't all cyberpunk and space opera like a lot of RPGs we have anymore. Granted, all those other games are awesome and I own the vast majority of them, but I like Grandia for what it is.


Fair enough. I've never had the pleasure of playing a Grandia game, partially because I didn't have a Playstation when the original came out, and partially because I didn't have any money when its sequel was released. I've heard a few opinions, and most of them are fairly good ones. Thanks for your take!

If you ever want to get into the series, I'd highly recommend tracking down the first game, uh, first. It's an exemplary game, very fun and engaging, and has endearing characters. The second one ain't bad either, but I dunno if there are any differences between the original Dreamcast version and trhe Ps2 port. I would imagine there's less slowdown in the original, though. Gods did that burn me sometimes.


Yeah, I'm pretty sure that development of re-releases on different platforms gets really lazy sometimes. There's no reason, for example, that games like Final Fantasy I, II, IV-V-VI or Chrono Trigger for the PSX should take more than an instant to load when battles are encountered or when menus are brought up. No reason whatsoever! I'm not a video game development genius or anything, but if other games can do it instantly with up-to-date graphics, these old-graphics-preserved ports shouldn't have a problem at ALL. So yeah, it burns me too.

Actually, going back up and re-reading your question, that's not exactly what you were talking about, but I still feel the same way. If enough effort was invested, the kinks could have very likely been ironed out with ease.

Anyway, on to the question. I am seriously jonesing for some Dragon Quest goodness after coming off the DQ8 high, and I've been wanting to see DQ6 released in the states for years now, seeing as how it's one of my favorite in the series. If Square Enix did green-light a domestic Dragon Quest 6 release, would you rather see it completely overhauled in the style of, say, DQ8, or just a translation and debugging of the original for a handheld? I personally could go either way, even though Hassan's Toriyama drawings are wicked hard to look at, and would probably be no better in cel-shaded form.


Bah, I don't think so. Sure, they've always maintained a cartoony look, and DQ8 certainly converted a lot of graphics very successfully in a cel-shaded sort of manner. I could go either way, though I think it could be successful no matter what. The DS (or the GBA, for that matter) could do well to have another epic RPG on its list... I suppose the PSP could be thrown a bone, too, but I hate throwing bones to it. Bleah. On the other hand, DQVI could be REALLY cool if it were redone ŕ la DQVIII. REALLY, REALLY cool. It makes me quiver just thinking about it! I'm pretty sure that it would sell decently in either case, especially with DQ back on the map on this continent, though a complete overhaul would probably be received better by the populace.

Thanks for publishing my first (admittedly snarky-sounding) letter, by the way! I've been reading the column for a long time now, but all the Dragon Quest talk was what made me WANT to contribute, heh.

- Janus


Well, no problem! We've certainly got no shortage of it here, but that's just because the series is so wonderful and you guys like writing in about it. Thanks for writing in, yourself!

This letter is NOT from a "Final Fantasy fangirl".

Hello there! I've been reading this column for a while, but only now felt like sending a few questions. Mainly I feel a bit intimidated...several of thoes who send in questions you who answer are mostly seasoned players...Until only a few years back (2002) I literally have played enough RPGs to count on one hand. Due to financial reasons, I never owned an NES, SNES, or anything until I got a Game Boy Pocket for my 10th birthday. It wasn't until I was in middle school that I actually got something other than a hand held (the N64). Now my money's pretty stretched between the Game Cube, GBA and DS so plus time constraints, I play little nowadays. I never played a Dragon Quest/Warrior game, never played Secret of Mana, just Sword of Mana, Chrono Trigger, never played any of the 2-D Legend of Zelda games, and the ONLY Final Fantasy game I played is Crystal Chronicles (that's right, feel pity for this poor girl X_x). heck, ,my very first RPG was Pokemon Red! It wasn't until I got Phantasy Star Online for the GCN that I finally started to really get into them and even now I think I only played about 25 RPGs. I still love them though! I guess what I love most about an RPG are the characters. A good story is of course a plus, great music, fun battles and the like, but to me what separates a good RPG form a great RPG are characters and characterization, which is the main reason why Tales of Symphonia is one of my most favorites.


Well, my friend, you're not doing too badly! Yes, Final Fantasy is obscenely popular around here, but there is absolutely no requirement anywhere that says "YOU AREN'T AN RPG FAN IF YOU HAVEN'T PLAYED FF". Often times, too, just because one series is the most well-known does not mean that it is, indeed, the best of the bunch! I actually really enjoyed Pokémon, and I'm not afraid to admit it; Tales of Symphonia was also a very strong game. So, the last thing you should feel is intimidation! Go ahead and let me know what's on your mind.

Well enough about this...sorry for rambaling. Let me get tot he questions: What's the difference, if any, between a strategy RPG and a turn-based RPG? I heard Riviera: The Promised Land referred to as a strategy RPG, but I though it was jsut turn-based? Also action RPG is the same as a real-time RPG, right?


OK. A strategy RPG is what I'd call a "tactical" RPG or tRPG, and the main difference is that tactical RPGs often allow players to accumulate vast armies of characters, often characters that have nothing to do with the storyline or anything other than "being available to add to your team". You can often spend hours micromanaging character equipment and sometimes classes in order to build powerful people to bring to battle. Battles are often set up so that you can place characters on a battlefield to fight against a collection of adversaries, sometimes on a grid and sometimes not; the side that fulfills certain requirements is then the winner. Battles tend to be very lengthy and quite strategic, or tactical, which is where the subgenre gets its name. Some examples of tRPGs, old and new, are Disgaea, Final Fantasy Tactics, Shining Force, Vandal Hearts, and Ogre Battle.

Finally, do most RPGs provide reasons for why the land is crawling with monsters or not? Only a few games I'm aware of that don't explain the monster including Skies of Arcadia and Sword of Mana. In ToS it was Cruxis' doing; in Phantasy Star 1 they were (probably) created by the Dark Falz or King Lassic (I did Play the GBA Phantasy Star Collection), In Paper Mario they were Bowser's minions...Since my experience is rather limited, I'm just a bit curious.

Well that's all I have to ask for now. I sure hope this wasn't too long. Thanks for hearing this strange girl out!

--Strawberry Eggs


Enh, monsters crawl through the lands of RPGs for the same reason that monsters crawl through the lands in NON-RPGs, I guess. If there's some evil in the air, and there usually is, then there must be minions about! I've always tried to crack the puzzle of why they always seem to mysteriously increase incrementally in power from one region to the next, no matter where your travels bring you along the plotline, but well, you can't explain everything.

Thanks yourself, Ms. Strawberry Eggs! You're not so strange; at least, relatively speaking.

An unnecessary apology

Hi there, QNA columnist,

I just wanted to say I feel SOOOOO bad having talked about Andrew the way I did last week, just to see that he's stoping writing the column right on this monday.


Well, it's not like you could have known, anyway. Andrew had been stepping down for awhile here, in fact, and his announcement just happened to come a few days after your letter came in. Do not worry yourself.

I just wanted to say, that despite the fact I had trouble understanding all these little references (or maybe it's just a vocabulary problem?) I had a lot of fun reading his column recently.

Actually, I couldn't stop myself from laughing at it while reading his last column at work. When I get it, it's fun.

Anyway, I wish him the best, and would like to..errr what the english formula to say so? Greetings? Good luck? I'm not sure so... "Bon courage Veronica, j'espčre que tu feras aussi bien, voir mieux qu'Andrew et Matt!"


Oui monsieur, il est trčs drôle quand il écrit; je ne veux pas ...him to leave. Damn, I got 99.4% in my OAC French class, and I come from a French family... I've lost it ALL!

Anyway, you might see more of him as early as next week, anyway, since I'm not going to be around and someone else will have to fill my shoes. He won't be COMPLETELY gone; rest assured.

And now, if no one has asked you yet: which are your favourite RPGs in each of these categories? (not necessarly now, but when you played them first...)

Graphism (or may I say design?)


Graphics? Jeez, good question. I don't really have a favourite, because a lot of RPGs excel in graphics in different ways; Dragon Quest VIII is wonderful graphically, but so, of course, are FFX, X-2, and Xenosaga. In an entirely different way, the style of Paper Mario is incredible as well. I can't really say.



Breath of Fire: Dragon Quarter, Final Fantasy IX, and Final Fantasy X. WONDERFUL!



Jeez, you're killing me. Final Fantasy VI or VII, perhaps, though several others are swirling around in my mind, including old-school Lufia games, Star Ocean 2, and Secret of Mana.

Ambiance (yeah, you know, like the overall "feeling")


Almost any Dragon Quest game, just because, I dunno, I have that "connection" for whatever reason, established at a very early age. The same thing goes with FFIV/V/VI... there's a reason I've replayed them each several times over. Earthbound, however, is amazing in this respect... playing is just fun, even though nothing about the game is particularly flashy, with the possible exception of the psychadelic battle backgrounds.



Dragon Quest AGAIN, though Final Fantasy VI and VII might get sucked into this category a bit. I also really love Breath of Fire: DQ a lot in this way, even though a lot of people might tend to disagree. Another game with GREAT gameplay is Mario & Luigi: Superstar Saga; I'd hesitate to include its younger sibling, Partners in Time, though it is fun, too.

Characters (good, bad and ugly ones)


Final Fantasy VI wins here, without a doubt, though FFIV is not far behind. I don't know why, but everyone is just so likable in those games, proof that voice-acting and 3-D skin tones are not necessary to create wonderful RPG personalities.



Overall, I just love the latest from Square Enix, Dragon Quest VIII, but I'll always have a special place in my heart for Final Fantasy VI and Earthbound. They're all amazing for different reasons, and there are few out there who would argue otherwise.

And if you see another category that would fit in, feel free to add it yourself...


Best Challenge? Dragon Warrior IV! Most Addictive? Disgaea and Pokémon! Most newt-filled? Lufia!

Is that good?

Well, see you soon


Ps: I told you Matt, I just had to start and now I can't stop...


Why of course! I'm very glad you chose to write in again, and as for Andrew, he is holding nothing against you (he's holding a knife OVER you, though, so you might want to watch out for that).

Oh, brother. Er, mother.

Wassup Matt,

A-HA, I say, to all the skeptics, Mother 3's signs of life have finally surfaced, and they come in the form of three wonderful-looking, yet somewhat mysterious screen shots. I confess, I have been turning into a complete Mother fanboy, that I will be preordering the import immediately. (here's hoping a translation guide is released somewhere on the 'net)


Yeah, I'm excited too, though I had to look twice when I first saw the screenshots, because I thought that they resembled Mother 2 (Earthbound) quite remarkably. Since the original plan for Earthbound 64 was all 3-D (as far as I knew), it took me by surprise. Of course, as I said yesterday, companies can change their plans over the course of ten years. Yes, it has been almost TEN years now since the Earthbound sequel was first announced...

Of course, we expected the game to return to the similar look of the past two games, but Mother 3 looks a whole lot more polished now, and the color looks slightly different this time. It looks a little bit faded to me, but that just may be the quality of the screen shots.


Perhaps so, or maybe the plotline gets you to quest to restore vibrance to the colour of the world. Can you succeed in the hunt for the mystical contrast dial? I wouldn't be that surprised, given that you acquire items such as the pencil eraser in Earthbound. Its purpose? To erase giant pencils blocking your path, of course.

Now, I don't know if this is set in stone, but the characters in your party that were shown in those pictures, look very similar to the characters in EarthBound 64. If this ends up being true, I will be a happy camper, indeed. Also, according to those pictures, they show a different character in front of the party. Could this mean that you can switch off characters at will, a la Final Fantasy 6?

Anyway, I can hardly wait for this to come out, as that April 20th date lurks closer and closer.



It's possible, but there were also times in Earthbound where you controlled each of the four characters individually, if you remember correctly. Well, except for the girl, I think. She would have died by herself, sadly...her theme music, incidentally, was great though.

Anyway, I hope that this IS the light at the end of the tunnel. I've personally been waiting a LONG time for this sequel, because I can't wait to play more! Let's hope that we're not getting the wool pulled over our eyes yet again.

Collections that collect dust.

I love this column. I love harassing whoever is on the A side of Q&A on an every other day or so basis. Just wanted you to know that.


Well, it just so happens that with my marbles being scattered about through my brain, doing this column just leaves me filled with joy at the end of every day. I think that in order to successfully host this puppy, you have to be missing a few screws, after all.

HERE'S a question for you... who, exactly, is on the "Q" side and the "A" side in the first place? I assume that the traditional idea was that you guys were supposed to be the questioners and I the answerer, but it seems that I ask as many questions as the lot of you, and most of my mail is in response to those very questions. The definitions are all askew, just like that time when I was roasting hot dogs over the fire with my family, and I stabbed myself instead of my hot dog due to a lack of coordination. Now THAT was definitely askew.

Uh, yeah. Anyway, I'm glad you enjoy reading it. You and the six-or-so others that join in every day, that is.

I need trade-in advice. I've got some RPGs that I've not touched in about 6 months. What do you do, trade em in and get some fresh blood or trade credit? There are quite a few games coming out soon. Or do you keep them, just in case?

- Macstorm


Man, I've never traded in or gotten rid of a game without regretting it at some point. Except for Home Alone 2: Lost in New York. Yeah, that one I didn't mind getting rid of. But, you never know when you'll get a chunk of free time on your hands; maybe you'll fall dreadfully ill next October and be confined to your sofa with nothing else to do for a month. In that case, I guarantee you you'd smack yourself. Life can be tricksy sometimes. (Don't worry, that wasn't a prophecy.)

That said, if you don't have extra money kicking around, and you'd really RATHER play a new game than one on backlog, then sure, go and trade it in. If money is no object, then I'd just splurge (though I don't "splurge" on much else, don't make car payments, don't have a kid to feed, etc etc etc...)

A tearful (?) admission

Hey there Matt,

I've seen the new debates creeping into the Q&A column in regards to the subject of emulation. While I'm usually a bit skittish on the subject, I figured I might try my hand at offering an opinion (as I'm sure so many others have done by now).


Welllll then, you've come to the right place, as opinions tend to make themselves known around these parts. Shoot away.

It seems only right to start with a disclaimer that I do play games through emulators, for a multitude of reasons. Personally, I'm either too afraid of the consequences or too unwilling to figure all the ins and outs that come with playing current-generation games (ISOs, I believe they're called), but I do enjoy older games, usually 8- and 16-bit affairs, as well as out-of-date arcade fare. A part of me does realize that the legality of this issue is more then a little murky, or downright illegal in many respects, but the temptation is hard to resist, as I'm sure many can attest to.


Mmhmm. Also attractive is the fact that most of the older systems are now being emulated nearly perfectly, while many newer-generation ones are filled with glitchiness. I don't, to be quite honest, know first-hand about the new-console ones, but the wind tells me things.

I personally believe that those who explain away emulation under a banner of "backing up" games they own are living in a dreamworld at best, or just lying to themselves at worst. As you've stated, it's a fallacy to believe that people will agree to abide by the "Honor System" when it comes to emulation, because it's easy to feel like there's no real victim: many of the companies don't make money off of these older games anymore, and the only circulation they see is through emulation sites. As this may change when the Revolution goes to the market, this argument might very well become completely moot, but that isn't to say people still won't use it. People will always be searching for a "free lunch," and it's foolishness to think that supplying roms (and the even more questionable ISOs) under the auspices of "backing up" your games won't tempt people to abuse a virtual library of free video games. Perhaps that comes down to how much games cost (especially older, out of print games), but that's just one theory among many.


That's a good point... I highly doubt that Nintendo's Revolution will completely eliminate the demand for emulation, unfortunately, though it might sway several people. The fact is, many people have emulators for non-Nintendo systems, and certainly the Revolution won't go as far as to provide Sega Genesis titles. Now that would be shocking.

Personally, I hope that the Nintendo does offer their old library through the Revolution. I hope that all of the old SNES games I'm forced to play on a computer screen -- Chrono Trigger, Final Fantasy VI, Bahamut Lagoon, Seiken Densetsu 3, Star Ocean -- and even the NES games like Super Mario Brothers 2 and Final Fantasy are offered, and I REALLY hope that Nintendo offers them for free, and that there are so many requests for old games that it melts their servers. This isn't just because I'm cheap, or just because Nintendo doesn't pay anything on these games except for bandwidth to handle the download requests -- it's also so that maybe, in the future, when we're another console or two down the road, Sony or Microsoft (or whoever) will look back at how successful Nintendo was with offering their old titles for free, and perhaps Sony, or Microsoft, or what company holds the rights then to the games we play now, might actually offer those games again for anyone who might be interested.


I think that, frankly, they NEED to offer the full library in order to give themselves a leg up, especially in the face of powerhouses Microsoft and Sony. If Nintendo provides anything less, they will face some severe criticism from both the video game media and players alike, especially after making the promise last year. It would be an expectation that those games be offered for free as well, though maybe my head is in the clouds, what with Nintendo being a "big evil corporation" at the heart of things. Perhaps you're right; maybe this IS the beginning of a new generation of old-generational goodness. I can only hope so.

Anyway, thanks for the honesty and the memories; now I want to go play Super Mario 2.


Gragh! I must fly through this outro, or else I won't have a chance to practice my seminar a single time before presenting it tomorrow, and being so unprepared is usually a disastrous idea. DAMN, if I had thought of it earlier, I could have practiced right here in front of you all! Then again, maybe you don't want to hear about Partial Differential Equations arising from incorporating age distributions into population models. Bleah.



Well, the first question asked about the first writer-inner from yesterday. She finally made her RPGamer debut, though she also wrote in a question during the Idol competition (a question answered by one of the other contestants). The person who wrote it was d) Diane, my twenty-one year old sister; guessing that correctly yielded a cool 95 points.

The second question was submitted by KnightTrain. I assume that the question was sound, though I've never played Lunar:SSS myself. Apparently, Kyle claims that Jessica's necklace looks like a) an IUD, or in other words, an intrauterine device, apparently a method of birth control or something else private like that. Sccaaaaarrry! 80 points for guessing KnightTrain's correct answer, though he receives 160 for the submission.

Question #119:
Consider the following Partial Differential Equation:

nt + na = -m(a)n(t,a)

This PDE is a form of which of the following options? (110 points)

a) the Wave Equation
b) the Advection Equation
c) the Poisson Equation
d) the Backwards Heat Equation
e) the Von Foerster Equation

Question #120:
Ask Macstorm!-->In order to obtain a free Prairie Chicken in World of Warcraft, which of the following are you NOT required to do? (85 points)

a) Give over a few coppers
b) Dance like a chicken
c) Eat a chicken leg
d) Succeed in motivating a chicken
e) Feed a chicken

Things to work for (the SOCK item shop!):

800 points: Tilde (infinite number remaining!)
2,000 points: Guest-co-host Opportunity #2 (4 remaining!)
5,000 points: Guest-co-host Opportunity #3 (5 remaining!)

One more tomorrow to wrap up the week! When I asked above, I really meant it; whose role is it to Q and to A? To me, this is just a place where Qs and As get thrown back and forth between both myself and readers like you, but perhaps that isn't the way you think it should be. PERHAPS you're planning a coup! Perhaps I'm planning a surprise evil takeover of RPGamer... eeeeyayyayayahhahah!! Perhaps I should go, so that I don't fail my seminar tomorrow. Bye bye, loves!
***Matt is feeling semimalicious

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Semimalicious, but delicious and nutricious! And evil.


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