Nothing to steal!
I thought that Java Final Fantasy VI spoof was amazingly clever! I
keep reading that only someone with "way too much time on his/her
hands" could make this.
This may seem like a dumb question, but just HOW long (in terms of
minutes, hours, days even) would making something as "complicated" as
this Java thing take?
Well, let's see. Ripping the backgrounds and music from the game probably only took 5 minutes, getting
little sprites of all the consoles you can do just by going to the right site. Actually writing the
script though, I'm sure that took a good chunk of time.
It's a little kazoo looking thing that goes "uuuuuuhhhhhhhhhhhhhh..."
Ok...I just finishish The Third Age (Gamecube version). Very mediocre game...but somewhat fun. I was wondering if there is any extra bonus for playing through the game on harder difficulty levels. I tried looking up the information and couldn't find any specific comments about this. If you're not sure, maybe someone who reads the column may know. By the way...fighting with Aragorn and his Call of the Dead ability is great.
Not as far as I can tell, no. Sometimes a hard mode is just a hard mode.
Fun With Side Quests
According to GS
Campaign #4, I'm supposed to talk to Jessica in front of the Bakery after
talking to Yolanda in Second Miltia. I've talked to everyone on the sest side of
the urban area and no one is named Jessica. I thought maybe there was a glitch
in the software, so i actually started my entire game over. She's still not
there. I would really like to complete this campaign so i can obtain the 20
skill upgrades. If you can't tell me where to go from here, do you think you
could tell me a cheat code to get more skill upgrades?
I'd really appreciate your help in this matter; this game and strategy guide
were both valentine's day gifts from my fiancee that I've enjoyed playing
tremendously. I would really like to be able to complete all the side quests you
have created, so i may fully enjoy this game.
book ISBN: 0744004691
game bar code #22674 10017
I've never understood why so many people seem to get the impression that the staff of RPGamer actually
develops the RPGs we cover. It's just plain odd.
Anyway though, the best advice I can think to give at the moment here is to point out that the order
the GS campaigns are listed in doesn't come close to the order you can actually be done in. Campaign #4
if I recall actually can't be completed until you're pretty far into the game.
I noticed in the RPGamer news recently that in addition to the Dear
Friends concert in Texas, several other concerts were announced last
month. Somehow, I missed that announcement. When were those announced?
P.S. I fully intend to be at one or both of the Detroit, MI concerts.
Well, the Texas concert was announced on April 15th,
the others evidently on March 24th or so. I really
should try to hit the one in Hartford myself. Assuming of course I can find the money, and someone nerdy
enough to want to check out live orchestral music AND something videogame related at the same time. There's
the real tricky bit.
hay q and a dude. how come square-enix never replys back to you via letter if you got an idea for a game? i submited 2 ideas. mostly spinoffs and mostly no replys. nintendo replys back to me with wait for E3 for the earthbound games and konami does a reply 5 months later. but square-enix never has once.
please shed some light on the subject
Well, in a nutshell, absolutely no videogame publisher will ever take some concept some random fan mails
to them and actually pursue it. There are innumerable reasons for this. For a lot of them, it probably
doesn't even seem worth the record to toss out form letters to the effect.