Googleshng - November 15 '04- 4:00 Eastern Standard Time
I am writing this column on my brand new super shiny G5. It is a very
happy and skippy computer, given to me as a gift by someone who I'm shocked could afford it. It is better
than my old computer in many ways. For instance, I now have a normal sized keyboard for the first time
in years. So... I kinda have to re-learn to type. Oh yes, and I have to switch over to a bunch of applications
which are still supported instead of the freakish dinosaurs I used to use thanks to having an officially
dead OS. Other than those though, it's great.
Hello all powerful Andrew. Unfortunately I must say I'm hesitant
about Baten Kaitos. The game looks graphically amazing, and I dig the
storyline, sort of. But I'm not a fan of games that run off a card
playing battle system. For some reason I don't get as much joy and
excitement out of it. I put it on a level with Pokemon or Magic the
Gathering, maybe even D&D in that you don't feel as connected to the
characters. There's no physical struggle. Look at Phantasy Star
Online C.A.R.D. Revolution. Somewhat similar scenario. I like it
better when it's my dude dealing the physical damage, or taking the
damage, not his ace of spades. The storyline however is somewhat
similar to Albert Odyssee the Legend of Eldean for the saturn in that
a boy is raised by a winged race, not sure of his background or why he
is different, it's just on a much bigger scale. I would like to see
an rpg that is setup similar to a first person shooter game for
exploring dungeons, where its half action, half turn based. It puts
you right in the front seat. These are my thoughts, thanks for
There's an odd stigma attached to card based systems in games. On the one hand, it really is a cool mechanic
to play with if done right (MMBN, Lost Kingdoms, etc.) on the other, well, it can be a burden rationalizing
it some times.
As for your weird actiony RPGish hybrid game, there's always Sword of Vermillion for the Genesis, but,
well, I can't say you'd likely be too pleased with it.
Isn't it weird that there's so little variety in what games get merged
I mean, seriously, RPG elements can pretty much be grafted onto
anything. Instant innovation! Why stop with platformers?
RPGs with fighting game mechanics are pretty awesome, yes - but
imagine an RPG with side-scrolling shoot em up mechanics! As a pilot,
flying through outer space fighting off hordes of aliens and
(perhaps!) an evil empire, bent on universe domination - you could
level up! And your wingmen could too!
Perhaps rare, space-dwelling life-forms could provide rare drops.
Also, puzzle games.
Imagine "Tetris Attack Adventure".
I just have two words for you on this one. Pinball Quest. A pinball game with RPG elements for the NES.
Try and top that. I dare you.
Also, you might want to check out Puzzle Pirates.
You can't have any pudding if you don't eat your meat!
Well, I really just wanted to write and let you know how much I enjoy reading your "answers". The comical, witty remarks, and the intelligent retorts are always fun to read when I am actually supposed to be doing something else, like working. :P
But I suppose I shouldn't be writing to you unless I had a question to ask as well. So here is my question.
Do you beat every RPG you play? I just wonder how many people actually beat them all. Personally, I've played a lot of RPG's, but only beat about 70% of the ones I have played. It's an irritating fact, but hard to change nonetheless. And once I stop playing the game, it's hard to want to go back just to finish the end. It's especially irritating on a game like Xenosaga where I get all the way to the final boss and then realize that the characters I had chosen to play with throughout most of the game were pretty ineffective against it. ><
Anyway, that's all I've got. Thanks for reading. :)
I'm probably a statistical anomaly, but yes, I do indeed finish every RPG I buy... usually within two
weeks of doing so. The only time I don't is when someone gives me a game as a present just after I started
another, and I forget about it for a couple months... I really should get around to Mario and Luigi come
to think of it...
Hey, the new quote on the main page is from the G.Fly in Breath of Fire right before he attacks you. And afterwards you get the satisfaction of feeding him to a frog. ;)
watcher...needs more tildes =D
It sure is. ~
I remember playing Shadow Hearts. I got it shortly before FFX, and broke away from it when X arrived. I played Final Fantasy X relentless... and I tried to make myself adore it, and when I finished, I had this dry taste in my mouth. Probably because I hadn't gotten anything to drink for like twelve hours, but also because I realized something that terrified me: I miss Shadow Hearts. I went back and played it with a more open mind, and to my surprise I adored the game endlessly, despite the fact that no one else seemed to at the time.
Then there's Breath of Fire:Dragon Quarter. Everyone hates it. Seriously, it gets good reviews, but no one can stand the game... but I LOVED it. I loved the challenge it did give, and I loved the story(especially for not sending me after some superpower being immediately). After beating a game, I am normally *GREATLY* saddened -- but no, the ending was totally, ridiculously awesome, and I wasn't saddened. Infact, I replayed it! 1/4! Woohoo.. anyway, I found the BoF series to just get better and better -- call me crazy -- from the very beginning until the latest entry, in every way. Story, graphics, gameplay, music... but perhaps BoF:DQ was too wildly different for some people.
Here I am today. I HATE Square. I shouldn't, but I do. I find that I hate GTA:SA, and I hate HALO 2, and I hate FFX/FFX-2. I don't perpetuate my hate, or claim it's rational. I'm falling to an unnatural bias against popular games -- surely that's it.. but why, and am I alone? After playing Shadow Hearts and BoF:DQ, plus many more, I've come to hold some kind of strange grudge against more popular games... and I can't drop it... I need some kind of help group. For many reasons.
On a side note: I've been playing Wizardry:Tale of the Forsaken Land, which I picked up years ago and never touched after playing 15 minutes. I found inside a surprisingly strong storyline, decent music, great art and plenty to do... why must things slip under my nose like that?
Well, if you find yourself in a situation where you can't stand most popular games, it's usually due to
one of three reasons.
Reason #1- You are an elitist jerk who thinks anything the general public likes must suck, since all
the "sheep" like it.
Reason #2- You have really eclectic tastes, and are just really into that weird stuff that puts most
Reason #3- You hear people praising the popular games so often, and to such unrealistic degrees, that
you finally snap, and charge yourself with balancing out the equation.
Choose whichever apply.